Merge branch 'feat/plunger-animation' of github.com:VGVentures/pinball into feat/plunger-animation

pull/200/head
RuiAlonso 3 years ago
commit 136cb9985a

@ -120,7 +120,7 @@ enum _PlungerAnimationState {
release,
}
/// Animations for pull and release [Plunger].
/// Animations for pulling and releasing [Plunger].
class _PlungerSpriteAnimationGroupComponent
extends SpriteAnimationGroupComponent<_PlungerAnimationState>
with HasGameRef {
@ -141,7 +141,7 @@ class _PlungerSpriteAnimationGroupComponent
}
@override
Future<void>? onLoad() async {
Future<void> onLoad() async {
await super.onLoad();
final spriteSheet = await gameRef.images.load(

Loading…
Cancel
Save