mirror of https://github.com/flutter/pinball.git
parent
671d236a7e
commit
12c8492b1c
@ -1,26 +0,0 @@
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import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:pinball/l10n/l10n.dart';
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import 'package:pinball/start_game/start_game.dart';
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/// {@template play_button_overlay}
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/// [Widget] that renders the button responsible to starting the game
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/// {@endtemplate}
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class PlayButtonOverlay extends StatelessWidget {
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/// {@macro play_button_overlay}
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const PlayButtonOverlay({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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final l10n = context.l10n;
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return Center(
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child: ElevatedButton(
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onPressed: () {
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context.read<StartGameBloc>().add(const PlayTapped());
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},
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child: Text(l10n.play),
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),
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);
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}
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}
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@ -1,130 +0,0 @@
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// ignore_for_file: public_member_api_docs
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import 'package:flutter/material.dart';
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import 'package:flutter_bloc/flutter_bloc.dart';
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import 'package:pinball/l10n/l10n.dart';
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import 'package:pinball/select_character/select_character.dart';
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import 'package:pinball/start_game/start_game.dart';
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import 'package:pinball_theme/pinball_theme.dart';
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import 'package:pinball_ui/pinball_ui.dart';
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class CharacterSelectionDialog extends StatelessWidget {
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const CharacterSelectionDialog({Key? key}) : super(key: key);
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static Route route() {
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return MaterialPageRoute<void>(
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builder: (_) => const CharacterSelectionDialog(),
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);
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}
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@override
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Widget build(BuildContext context) {
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return BlocProvider(
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create: (_) => CharacterThemeCubit(),
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child: const CharacterSelectionView(),
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);
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}
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}
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class CharacterSelectionView extends StatelessWidget {
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const CharacterSelectionView({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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final l10n = context.l10n;
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return PixelatedDecoration(
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header: Text(
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l10n.characterSelectionTitle,
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style: Theme.of(context).textTheme.headline3,
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),
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body: SingleChildScrollView(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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const _CharacterSelectionGridView(),
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const SizedBox(height: 20),
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TextButton(
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onPressed: () {
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Navigator.of(context).pop();
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context.read<StartGameBloc>().add(const CharacterSelected());
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},
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child: Text(l10n.start),
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),
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],
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),
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),
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);
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}
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}
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class _CharacterSelectionGridView extends StatelessWidget {
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const _CharacterSelectionGridView({Key? key}) : super(key: key);
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@override
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Widget build(BuildContext context) {
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return Padding(
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padding: const EdgeInsets.all(20),
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child: GridView.count(
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shrinkWrap: true,
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crossAxisCount: 2,
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mainAxisSpacing: 20,
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crossAxisSpacing: 20,
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children: const [
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CharacterImageButton(
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DashTheme(),
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key: Key('characterSelectionPage_dashButton'),
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),
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CharacterImageButton(
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SparkyTheme(),
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key: Key('characterSelectionPage_sparkyButton'),
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),
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CharacterImageButton(
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AndroidTheme(),
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key: Key('characterSelectionPage_androidButton'),
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),
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CharacterImageButton(
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DinoTheme(),
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key: Key('characterSelectionPage_dinoButton'),
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),
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],
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),
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);
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}
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}
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// TODO(allisonryan0002): remove visibility when adding final UI.
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@visibleForTesting
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class CharacterImageButton extends StatelessWidget {
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const CharacterImageButton(
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this.characterTheme, {
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Key? key,
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}) : super(key: key);
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final CharacterTheme characterTheme;
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@override
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Widget build(BuildContext context) {
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final currentCharacterTheme =
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context.select<CharacterThemeCubit, CharacterTheme>(
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(cubit) => cubit.state.characterTheme,
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);
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return GestureDetector(
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onTap: () =>
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context.read<CharacterThemeCubit>().characterSelected(characterTheme),
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child: DecoratedBox(
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decoration: BoxDecoration(
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color: (currentCharacterTheme == characterTheme)
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? Colors.blue.withOpacity(0.5)
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: null,
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borderRadius: BorderRadius.circular(6),
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),
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child: Padding(
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padding: const EdgeInsets.all(8),
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child: characterTheme.icon.image(),
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),
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),
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);
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}
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}
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@ -1 +0,0 @@
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export 'character_selection_page.dart';
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Before Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 16 KiB |
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import 'package:bloc_test/bloc_test.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:mocktail/mocktail.dart';
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import 'package:pinball/game/game.dart';
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import 'package:pinball/start_game/bloc/start_game_bloc.dart';
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import '../../../helpers/helpers.dart';
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void main() {
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group('PlayButtonOverlay', () {
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late StartGameBloc startGameBloc;
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setUp(() {
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startGameBloc = MockStartGameBloc();
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whenListen(
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startGameBloc,
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Stream.value(const StartGameState.initial()),
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initialState: const StartGameState.initial(),
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);
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});
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testWidgets('renders correctly', (tester) async {
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await tester.pumpApp(const PlayButtonOverlay());
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expect(find.text('Play'), findsOneWidget);
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});
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testWidgets('adds PlayTapped event to StartGameBloc when taped',
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(tester) async {
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await tester.pumpApp(
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const PlayButtonOverlay(),
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startGameBloc: startGameBloc,
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);
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await tester.tap(find.text('Play'));
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await tester.pump();
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verify(() => startGameBloc.add(const PlayTapped())).called(1);
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});
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});
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}
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@ -1,119 +0,0 @@
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// ignore_for_file: prefer_const_constructors
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import 'package:bloc_test/bloc_test.dart';
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import 'package:flutter/material.dart';
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import 'package:flutter_test/flutter_test.dart';
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import 'package:mockingjay/mockingjay.dart';
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import 'package:pinball/select_character/select_character.dart';
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import 'package:pinball/start_game/start_game.dart';
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import 'package:pinball_theme/pinball_theme.dart';
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import '../../helpers/helpers.dart';
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void main() {
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late CharacterThemeCubit characterThemeCubit;
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late StartGameBloc startGameBloc;
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setUp(() {
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characterThemeCubit = MockCharacterThemeCubit();
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startGameBloc = MockStartGameBloc();
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whenListen(
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characterThemeCubit,
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const Stream<CharacterThemeState>.empty(),
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initialState: const CharacterThemeState.initial(),
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);
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});
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group('CharacterSelectionPage', () {
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testWidgets('renders CharacterSelectionView', (tester) async {
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await tester.pumpApp(
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CharacterSelectionDialog(),
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characterThemeCubit: characterThemeCubit,
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);
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expect(find.byType(CharacterSelectionView), findsOneWidget);
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});
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testWidgets('route returns a valid navigation route', (tester) async {
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await tester.pumpApp(
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Scaffold(
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body: Builder(
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builder: (context) {
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return ElevatedButton(
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onPressed: () {
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Navigator.of(context)
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.push<void>(CharacterSelectionDialog.route());
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},
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child: Text('Tap me'),
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);
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},
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),
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),
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characterThemeCubit: characterThemeCubit,
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);
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await tester.tap(find.text('Tap me'));
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await tester.pumpAndSettle();
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expect(find.byType(CharacterSelectionDialog), findsOneWidget);
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});
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});
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group('CharacterSelectionView', () {
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testWidgets('renders correctly', (tester) async {
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const titleText = 'Choose your character!';
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await tester.pumpApp(
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CharacterSelectionView(),
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characterThemeCubit: characterThemeCubit,
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);
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expect(find.text(titleText), findsOneWidget);
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expect(find.byType(CharacterImageButton), findsNWidgets(4));
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expect(find.byType(TextButton), findsOneWidget);
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});
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testWidgets('calls characterSelected when a character image is tapped',
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(tester) async {
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const sparkyButtonKey = Key('characterSelectionPage_sparkyButton');
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await tester.pumpApp(
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CharacterSelectionView(),
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characterThemeCubit: characterThemeCubit,
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);
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await tester.tap(find.byKey(sparkyButtonKey));
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verify(() => characterThemeCubit.characterSelected(SparkyTheme()))
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.called(1);
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});
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testWidgets('adds CharacterSelected event when start is tapped',
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(tester) async {
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whenListen(
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startGameBloc,
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Stream.value(const StartGameState.initial()),
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initialState: const StartGameState.initial(),
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);
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await tester.pumpApp(
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CharacterSelectionView(),
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characterThemeCubit: characterThemeCubit,
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startGameBloc: startGameBloc,
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);
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await tester.ensureVisible(find.byType(TextButton));
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await tester.tap(find.byType(TextButton));
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await tester.pumpAndSettle();
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verify(() => startGameBloc.add(CharacterSelected())).called(1);
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});
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});
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testWidgets('CharacterImageButton renders correctly', (tester) async {
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await tester.pumpApp(
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CharacterImageButton(DashTheme()),
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characterThemeCubit: characterThemeCubit,
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);
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expect(find.byType(Image), findsOneWidget);
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});
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}
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