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// ignore_for_file: prefer_const_constructors
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import 'package:flutter_test/flutter_test.dart';
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import 'package:pinball/game/game.dart';
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void main() {
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group('GameState', () {
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test('supports value equality', () {
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expect(
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GameState(
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score: 0,
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balls: 0,
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bonusLetters: const [],
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),
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equals(
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const GameState(
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score: 0,
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balls: 0,
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bonusLetters: [],
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),
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),
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);
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});
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group('constructor', () {
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test('can be instantiated', () {
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expect(
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const GameState(score: 0, balls: 0, bonusLetters: []),
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isNotNull,
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);
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});
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});
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test(
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'throws AssertionError '
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'when balls are negative',
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() {
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expect(
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() => GameState(balls: -1, score: 0, bonusLetters: const []),
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throwsAssertionError,
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);
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},
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);
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test(
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'throws AssertionError '
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'when score is negative',
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() {
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expect(
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() => GameState(balls: 0, score: -1, bonusLetters: const []),
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throwsAssertionError,
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);
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},
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);
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group('isGameOver', () {
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test(
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'is true '
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'when no balls are left', () {
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const gameState = GameState(
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balls: 0,
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score: 0,
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bonusLetters: [],
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);
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expect(gameState.isGameOver, isTrue);
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});
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test(
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'is false '
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'when one 1 ball left', () {
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const gameState = GameState(
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balls: 1,
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score: 0,
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bonusLetters: [],
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);
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expect(gameState.isGameOver, isFalse);
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});
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});
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group('isLastBall', () {
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test(
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'is true '
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'when there is only one ball left',
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() {
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const gameState = GameState(
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balls: 1,
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score: 0,
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bonusLetters: [],
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);
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expect(gameState.isLastBall, isTrue);
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},
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);
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test(
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'is false '
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'when there are more balls left',
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() {
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const gameState = GameState(
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balls: 2,
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score: 0,
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bonusLetters: [],
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);
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expect(gameState.isLastBall, isFalse);
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},
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);
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});
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group('copyWith', () {
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test(
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'throws AssertionError '
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'when scored is decreased',
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() {
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const gameState = GameState(
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balls: 0,
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score: 2,
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bonusLetters: [],
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);
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expect(
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() => gameState.copyWith(score: gameState.score - 1),
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throwsAssertionError,
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);
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},
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);
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test(
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'copies correctly '
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'when no arguement specified',
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() {
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const gameState = GameState(
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balls: 0,
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score: 2,
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bonusLetters: [],
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);
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expect(
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gameState.copyWith(),
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equals(gameState),
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);
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},
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);
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test(
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'copies correctly '
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'when all arguements specified',
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() {
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const gameState = GameState(
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score: 2,
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balls: 0,
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bonusLetters: [],
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);
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final otherGameState = GameState(
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score: gameState.score + 1,
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balls: gameState.balls + 1,
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bonusLetters: const ['A'],
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);
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expect(gameState, isNot(equals(otherGameState)));
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expect(
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gameState.copyWith(
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score: otherGameState.score,
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balls: otherGameState.balls,
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bonusLetters: otherGameState.bonusLetters,
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),
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equals(otherGameState),
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);
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},
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);
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});
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});
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}
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