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pinball
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72b8213f74
main
domesticmouse-patch-1
release
fix/ramp-opening
fix/remove-overlay-flaky-test
fix/handling-game-resizing
refactor/blinking-behavior
feat/spaceship-ramp-logic
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pinball
/
packages
/
pinball_components
/
sandbox
/
lib
/
stories
/
stories.dart
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feat: adding sandbox project on pinball_components (#90)
3 years ago
export
'
ball/ball.dart
'
;
feat: including black and white Flipper assets (#102) * feat: included left and right flipper assets * feat: loaded left and right flipper assets * feat: moved Flipper to components and defined controller * refactor: moved lock to FlipperJoint * refactor(sandbox): rephrased description * feat(sanbox): including Flipper example * feat: included Tracing story * feat: defined trace method * feat(sandbox): included right flipper * feat: sized Flipper to match asset * refactor: moved tests * feat: tested flipper_controller * feat: adjusted flipper size * feat(sandbox): removed TapDetector * refactor: removed unused import * fix: increased test coverage * docs: improved doc comments * fix: changing merge imports * refactor: simplified loading asset logic Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com> * chore: removed old Flipper asset * fix: used correct variable * feat: enchanced tracing example * refactor: renamed circleAssetShadow to assetShadow Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
3 years ago
export
'
flipper/flipper.dart
'
;
feat (sandbox): added layers story at sandbox to check collision with nested components (#97) * feat: added layers story to check collision with nested components * feat: added more components to layer story * chore: unused import * chore: renamed component
3 years ago
export
'
layer/layer.dart
'
;