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29 lines
725 B
29 lines
725 B
3 years ago
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import 'package:flutter/material.dart';
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import 'package:pinball/game/pinball_game.dart';
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import 'package:pinball/l10n/l10n.dart';
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/// {@template play_button_overlay}
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/// [Widget] that renders the button responsible to starting the game
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/// {@endtemplate}
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class PlayButtonOverlay extends StatelessWidget {
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/// {@macro play_button_overlay}
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const PlayButtonOverlay({
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Key? key,
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required PinballGame game,
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}) : _game = game,
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super(key: key);
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final PinballGame _game;
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@override
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Widget build(BuildContext context) {
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final l10n = context.l10n;
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return Center(
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child: ElevatedButton(
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onPressed: _game.gameFlowController.start,
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child: Text(l10n.play),
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),
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);
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}
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}
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