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paopao-ce/internal/service/http_server.go

84 lines
1.5 KiB

// Copyright 2022 ROC. All rights reserved.
// Use of this source code is governed by a MIT style
// license that can be found in the LICENSE file.
package service
import (
"context"
"net/http"
"sync"
"github.com/gin-gonic/gin"
)
var (
httpServers = make(map[string]*httpServer)
)
const (
httpServerInitilized uint8 = iota + 1
httpServerStarted
httpServerStoped
)
// httpServer wraper for gin.engine and http.Server
type httpServer struct {
sync.RWMutex
e *gin.Engine
server *http.Server
serverStatus uint8
}
func (s *httpServer) status() uint8 {
s.RLock()
defer s.RUnlock()
return s.serverStatus
}
func (s *httpServer) start() error {
s.Lock()
if s.serverStatus == httpServerStarted || s.serverStatus == httpServerStoped {
return nil
}
oldStatus := s.serverStatus
s.serverStatus = httpServerStarted
s.Unlock()
if err := s.server.ListenAndServe(); err != nil {
s.Lock()
s.serverStatus = oldStatus
s.Unlock()
return err
}
return nil
}
func (s *httpServer) stop() error {
s.Lock()
defer s.Unlock()
if s.serverStatus == httpServerStoped || s.serverStatus == httpServerInitilized {
return nil
}
if err := s.server.Shutdown(context.Background()); err != nil {
return err
}
s.serverStatus = httpServerStoped
return nil
}
func httpServerFrom(addr string, newServer func() *httpServer) *httpServer {
s, exist := httpServers[addr]
if exist {
return s
}
s = newServer()
s.serverStatus = httpServerInitilized
httpServers[addr] = s
return s
}