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202 lines
6.3 KiB
202 lines
6.3 KiB
/*
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Copyright 2016 The Kubernetes Authors All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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/*Package environment describes the operating environment for Tiller.
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Tiller's environment encapsulates all of the service dependencies Tiller has.
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These dependencies are expressed as interfaces so that alternate implementations
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(mocks, etc.) can be easily generated.
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*/
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package environment
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import (
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"io"
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"k8s.io/helm/pkg/chartutil"
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"k8s.io/helm/pkg/engine"
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"k8s.io/helm/pkg/kube"
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"k8s.io/helm/pkg/proto/hapi/chart"
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"k8s.io/helm/pkg/storage"
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"k8s.io/helm/pkg/storage/driver"
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)
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// TillerNamespace is the namespace tiller is running in.
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const TillerNamespace = "kube-system"
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// GoTplEngine is the name of the Go template engine, as registered in the EngineYard.
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const GoTplEngine = "gotpl"
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// DefaultEngine points to the engine that the EngineYard should treat as the
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// default. A chart that does not specify an engine may be run through the
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// default engine.
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var DefaultEngine = GoTplEngine
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// EngineYard maps engine names to engine implementations.
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type EngineYard map[string]Engine
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// Get retrieves a template engine by name.
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//
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// If no matching template engine is found, the second return value will
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// be false.
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func (y EngineYard) Get(k string) (Engine, bool) {
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e, ok := y[k]
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return e, ok
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}
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// Default returns the default template engine.
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//
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// The default is specified by DefaultEngine.
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//
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// If the default template engine cannot be found, this panics.
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func (y EngineYard) Default() Engine {
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d, ok := y[DefaultEngine]
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if !ok {
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// This is a developer error!
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panic("Default template engine does not exist")
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}
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return d
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}
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// Engine represents a template engine that can render templates.
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//
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// For some engines, "rendering" includes both compiling and executing. (Other
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// engines do not distinguish between phases.)
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//
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// The engine returns a map where the key is the named output entity (usually
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// a file name) and the value is the rendered content of the template.
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//
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// An Engine must be capable of executing multiple concurrent requests, but
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// without tainting one request's environment with data from another request.
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type Engine interface {
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// Render renders a chart.
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//
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// It receives a chart, a config, and a map of overrides to the config.
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// Overrides are assumed to be passed from the system, not the user.
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Render(*chart.Chart, chartutil.Values) (map[string]string, error)
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}
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// KubeClient represents a client capable of communicating with the Kubernetes API.
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//
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// A KubeClient must be concurrency safe.
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type KubeClient interface {
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// Create creates one or more resources.
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//
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// namespace must contain a valid existing namespace.
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//
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// reader must contain a YAML stream (one or more YAML documents separated
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// by "\n---\n").
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Create(namespace string, reader io.Reader) error
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// Get gets one or more resources. Returned string hsa the format like kubectl
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// provides with the column headers separating the resource types.
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//
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// namespace must contain a valid existing namespace.
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//
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// reader must contain a YAML stream (one or more YAML documents separated
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// by "\n---\n").
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Get(namespace string, reader io.Reader) (string, error)
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// Delete destroys one or more resources.
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//
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// namespace must contain a valid existing namespace.
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//
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// reader must contain a YAML stream (one or more YAML documents separated
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// by "\n---\n").
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Delete(namespace string, reader io.Reader) error
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// Watch the resource in reader until it is "ready".
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//
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// For Jobs, "ready" means the job ran to completion (excited without error).
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// For all other kinds, it means the kind was created or modified without
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// error.
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WatchUntilReady(namespace string, reader io.Reader) error
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// Update updates one or more resources or creates the resource
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// if it doesn't exist
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//
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// namespace must contain a valid existing namespace
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//
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// reader must contain a YAML stream (one or more YAML documents separated
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// by "\n---\n").
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Update(namespace string, originalReader, modifiedReader io.Reader) error
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}
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// PrintingKubeClient implements KubeClient, but simply prints the reader to
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// the given output.
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type PrintingKubeClient struct {
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Out io.Writer
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}
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// Create prints the values of what would be created with a real KubeClient.
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func (p *PrintingKubeClient) Create(ns string, r io.Reader) error {
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_, err := io.Copy(p.Out, r)
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return err
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}
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// Get prints the values of what would be created with a real KubeClient.
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func (p *PrintingKubeClient) Get(ns string, r io.Reader) (string, error) {
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_, err := io.Copy(p.Out, r)
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return "", err
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}
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// Delete implements KubeClient delete.
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//
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// It only prints out the content to be deleted.
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func (p *PrintingKubeClient) Delete(ns string, r io.Reader) error {
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_, err := io.Copy(p.Out, r)
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return err
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}
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// WatchUntilReady implements KubeClient WatchUntilReady.
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func (p *PrintingKubeClient) WatchUntilReady(ns string, r io.Reader) error {
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_, err := io.Copy(p.Out, r)
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return err
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}
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// Update implements KubeClient Update.
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func (p *PrintingKubeClient) Update(ns string, currentReader, modifiedReader io.Reader) error {
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_, err := io.Copy(p.Out, modifiedReader)
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return err
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}
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// Environment provides the context for executing a client request.
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//
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// All services in a context are concurrency safe.
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type Environment struct {
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// EngineYard provides access to the known template engines.
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EngineYard EngineYard
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// Releases stores records of releases.
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Releases *storage.Storage
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// KubeClient is a Kubernetes API client.
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KubeClient KubeClient
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}
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// New returns an environment initialized with the defaults.
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func New() *Environment {
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e := engine.New()
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var ey EngineYard = map[string]Engine{
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// Currently, the only template engine we support is the GoTpl one. But
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// we can easily add some here.
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GoTplEngine: e,
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}
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return &Environment{
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EngineYard: ey,
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Releases: storage.Init(driver.NewMemory()),
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KubeClient: kube.New(nil),
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}
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}
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