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194 lines
6.1 KiB
194 lines
6.1 KiB
/*Package environment describes the operating environment for Tiller.
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Tiller's environment encapsulates all of the service dependencies Tiller has.
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These dependencies are expressed as interfaces so that alternate implementations
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(mocks, etc.) can be easily generated.
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*/
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package environment
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import (
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"io"
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"k8s.io/helm/pkg/engine"
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"k8s.io/helm/pkg/kube"
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"k8s.io/helm/pkg/proto/hapi/chart"
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"k8s.io/helm/pkg/proto/hapi/release"
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"k8s.io/helm/pkg/storage"
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)
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// GoTplEngine is the name of the Go template engine, as registered in the EngineYard.
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const GoTplEngine = "gotpl"
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// DefaultNamespace is the default namespace for Tiller.
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const DefaultNamespace = "helm"
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// DefaultEngine points to the engine that the EngineYard should treat as the
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// default. A chart that does not specify an engine may be run through the
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// default engine.
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var DefaultEngine = GoTplEngine
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// EngineYard maps engine names to engine implementations.
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type EngineYard map[string]Engine
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// Get retrieves a template engine by name.
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//
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// If no matching template engine is found, the second return value will
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// be false.
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func (y EngineYard) Get(k string) (Engine, bool) {
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e, ok := y[k]
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return e, ok
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}
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// Default returns the default template engine.
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//
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// The default is specified by DefaultEngine.
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//
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// If the default template engine cannot be found, this panics.
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func (y EngineYard) Default() Engine {
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d, ok := y[DefaultEngine]
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if !ok {
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// This is a developer error!
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panic("Default template engine does not exist")
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}
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return d
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}
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// Engine represents a template engine that can render templates.
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//
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// For some engines, "rendering" includes both compiling and executing. (Other
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// engines do not distinguish between phases.)
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//
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// The engine returns a map where the key is the named output entity (usually
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// a file name) and the value is the rendered content of the template.
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//
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// An Engine must be capable of executing multiple concurrent requests, but
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// without tainting one request's environment with data from another request.
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type Engine interface {
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// Render renders a chart.
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//
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// It receives a chart, a config, and a map of overrides to the config.
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// Overrides are assumed to be passed from the system, not the user.
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Render(*chart.Chart, *chart.Config, map[string]interface{}) (map[string]string, error)
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}
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// ReleaseStorage represents a storage engine for a Release.
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//
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// Release storage must be concurrency safe.
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type ReleaseStorage interface {
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// Create stores a release in the storage.
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//
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// If a release with the same name exists, this returns an error.
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//
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// It may return other errors in cases where it cannot write to storage.
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Create(*release.Release) error
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// Read takes a name and returns a release that has that name.
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//
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// It will only return releases that are not deleted and not superseded.
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//
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// It will return an error if no relevant release can be found, or if storage
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// is not properly functioning.
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Read(name string) (*release.Release, error)
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// Update looks for a release with the same name and updates it with the
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// present release contents.
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//
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// For immutable storage backends, this may result in a new release record
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// being created, and the previous release being marked as superseded.
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//
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// It will return an error if a previous release is not found. It may also
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// return an error if the storage backend encounters an error.
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Update(*release.Release) error
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// Delete marks a Release as deleted.
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//
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// It returns the deleted record. If the record is not found or if the
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// underlying storage encounters an error, this will return an error.
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Delete(name string) (*release.Release, error)
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// List lists all active (non-deleted, non-superseded) releases.
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//
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// To get deleted or superseded releases, use Query.
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List() ([]*release.Release, error)
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// Query takes a map of labels and returns any releases that match.
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//
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// Query will search all releases, including deleted and superseded ones.
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// The provided map will be used to filter results.
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Query(map[string]string) ([]*release.Release, error)
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// History takes a release name and returns the history of releases.
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History(name string) ([]*release.Release, error)
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}
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// KubeClient represents a client capable of communicating with the Kubernetes API.
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//
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// A KubeClient must be concurrency safe.
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type KubeClient interface {
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// Create creates one or more resources.
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//
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// namespace must contain a valid existing namespace.
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//
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// reader must contain a YAML stream (one or more YAML documents separated
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// by "\n---\n").
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Create(namespace string, reader io.Reader) error
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// Delete destroys one or more resources.
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//
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// namespace must contain a valid existing namespace.
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//
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// reader must contain a YAML stream (one or more YAML documents separated
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// by "\n---\n").
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Delete(namespace string, reader io.Reader) error
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}
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// PrintingKubeClient implements KubeClient, but simply prints the reader to
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// the given output.
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type PrintingKubeClient struct {
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Out io.Writer
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}
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// Create prints the values of what would be created with a real KubeClient.
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func (p *PrintingKubeClient) Create(ns string, r io.Reader) error {
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_, err := io.Copy(p.Out, r)
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return err
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}
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// Delete implements KubeClient delete.
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//
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// It only prints out the content to be deleted.
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func (p *PrintingKubeClient) Delete(ns string, r io.Reader) error {
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_, err := io.Copy(p.Out, r)
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return err
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}
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// Environment provides the context for executing a client request.
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//
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// All services in a context are concurrency safe.
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type Environment struct {
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// The default namespace
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Namespace string
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// EngineYard provides access to the known template engines.
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EngineYard EngineYard
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// Releases stores records of releases.
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Releases ReleaseStorage
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// KubeClient is a Kubernetes API client.
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KubeClient KubeClient
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}
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// New returns an environment initialized with the defaults.
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func New() *Environment {
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e := engine.New()
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var ey EngineYard = map[string]Engine{
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// Currently, the only template engine we support is the GoTpl one. But
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// we can easily add some here.
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GoTplEngine: e,
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}
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return &Environment{
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Namespace: DefaultNamespace,
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EngineYard: ey,
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Releases: storage.NewMemory(),
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KubeClient: kube.New(nil), //&PrintingKubeClient{Out: os.Stdout},
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}
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}
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