package environment import ( "github.com/deis/tiller/pkg/engine" "github.com/deis/tiller/pkg/proto/hapi/chart" "github.com/deis/tiller/pkg/proto/hapi/release" "github.com/deis/tiller/pkg/storage" ) // GoTplEngine is the name of the Go template engine, as registered in the EngineYard. const GoTplEngine = "gotpl" // DefaultEngine points to the engine that the EngineYard should treat as the // default. A chart that does not specify an engine may be run through the // default engine. var DefaultEngine = GoTplEngine // EngineYard maps engine names to engine implementations. type EngineYard map[string]Engine // Get retrieves a template engine by name. // // If no matching template engine is found, the second return value will // be false. func (y EngineYard) Get(k string) (Engine, bool) { e, ok := y[k] return e, ok } // Default returns the default template engine. // // The default is specified by DefaultEngine. // // If the default template engine cannot be found, this panics. func (y EngineYard) Default() Engine { d, ok := y[DefaultEngine] if !ok { // This is a developer error! panic("Default template engine does not exist") } return d } // Engine represents a template engine that can render templates. // // For some engines, "rendering" includes both compiling and executing. (Other // engines do not distinguish between phases.) // // The engine returns a map where the key is the named output entity (usually // a file name) and the value is the rendered content of the template. // // An Engine must be capable of executing multiple concurrent requests, but // without tainting one request's environment with data from another request. type Engine interface { Render(*chart.Chart, *chart.Config) (map[string]string, error) } // ReleaseStorage represents a storage engine for a Release. // // Release storage must be concurrency safe. type ReleaseStorage interface { // Create stores a release in the storage. // // If a release with the same name exists, this returns an error. // // It may return other errors in cases where it cannot write to storage. Create(*release.Release) error // Read takes a name and returns a release that has that name. // // It will only return releases that are not deleted and not superseded. // // It will return an error if no relevant release can be found, or if storage // is not properly functioning. Read(name string) (*release.Release, error) // Update looks for a release with the same name and updates it with the // present release contents. // // For immutable storage backends, this may result in a new release record // being created, and the previous release being marked as superseded. // // It will return an error if a previous release is not found. It may also // return an error if the storage backend encounters an error. Update(*release.Release) error // Delete marks a Release as deleted. // // It returns the deleted record. If the record is not found or if the // underlying storage encounters an error, this will return an error. Delete(name string) (*release.Release, error) // List lists all active (non-deleted, non-superseded) releases. // // To get deleted or superseded releases, use Query. List() ([]*release.Release, error) // Query takes a map of labels and returns any releases that match. // // Query will search all releases, including deleted and superseded ones. // The provided map will be used to filter results. Query(map[string]string) ([]*release.Release, error) } // KubeClient represents a client capable of communicating with the Kubernetes API. // // A KubeClient must be concurrency safe. type KubeClient interface { // Install takes a map where the key is a "file name" (read: unique relational // id) and the value is a Kubernetes manifest containing one or more resource // definitions. // // TODO: Can these be in YAML or JSON, or must they be in one particular // format? Install(manifests map[string]string) error } // Environment provides the context for executing a client request. // // All services in a context are concurrency safe. type Environment struct { // EngineYard provides access to the known template engines. EngineYard EngineYard // Releases stores records of releases. Releases ReleaseStorage // KubeClient is a Kubernetes API client. KubeClient KubeClient } // New returns an environment initialized with the defaults. func New() *Environment { e := engine.New() var ey EngineYard = map[string]Engine{ // Currently, the only template engine we support is the GoTpl one. But // we can easily add some here. GoTplEngine: e, } return &Environment{ EngineYard: ey, Releases: storage.NewMemory(), } }