ReleaseServer.ReleaseModule has Status method

Both local and remote Release module implement release status check.
pull/2079/head
Maciej Kwiek 8 years ago committed by Maciej Kwiek
parent 52c54b09c0
commit 5937e1a214

@ -94,8 +94,13 @@ func (r *ReleaseModuleServiceServer) UpgradeRelease(ctx context.Context, in *rud
return &rudderAPI.UpgradeReleaseResponse{}, err
}
func (r *ReleaseModuleServiceServer) ReleaseStatus(context.Context, *rudderAPI.ReleaseStatusRequest) (*rudderAPI.ReleaseStatusResponse, error) {
func (r *ReleaseModuleServiceServer) ReleaseStatus(ctx context.Context, in *rudderAPI.ReleaseStatusRequest) (*rudderAPI.ReleaseStatusResponse, error) {
grpclog.Print("status")
return &rudderAPI.ReleaseStatusResponse{}, nil
resp, err := kubeClient.Get(in.Release.Namespace, bytes.NewBufferString(in.Release.Manifest))
in.Release.Info.Status.Resources = resp
return &rudderAPI.ReleaseStatusResponse{
Release: in.Release,
Info: in.Release.Info,
}, err
}

@ -66,3 +66,14 @@ func RollbackRelease(req *rudderAPI.RollbackReleaseRequest) (*rudderAPI.Rollback
client := rudderAPI.NewReleaseModuleServiceClient(conn)
return client.RollbackRelease(context.Background(), req)
}
// ReleaseStatus calls Rudder ReleaseStatus method which should perform update
func ReleaseStatus(req *rudderAPI.ReleaseStatusRequest) (*rudderAPI.ReleaseStatusResponse, error) {
conn, err := grpc.Dial(grpcAddr, grpc.WithInsecure())
if err != nil {
return nil, err
}
defer conn.Close()
client := rudderAPI.NewReleaseModuleServiceClient(conn)
return client.ReleaseStatus(context.Background(), req)
}

@ -31,6 +31,7 @@ type ReleaseModule interface {
Create(r *release.Release, req *services.InstallReleaseRequest, env *environment.Environment) error
Update(current, target *release.Release, req *services.UpdateReleaseRequest, env *environment.Environment) error
Rollback(current, target *release.Release, req *services.RollbackReleaseRequest, env *environment.Environment) error
Status(r *release.Release, req *services.GetReleaseStatusRequest, env *environment.Environment) (string, error)
}
// LocalReleaseModule is a local implementation of ReleaseModule
@ -54,6 +55,10 @@ func (m *LocalReleaseModule) Rollback(current, target *release.Release, req *ser
return env.KubeClient.Update(target.Namespace, c, t, req.Recreate, req.Timeout, req.Wait)
}
func (m *LocalReleaseModule) Status(r *release.Release, req *services.GetReleaseStatusRequest, env *environment.Environment) (string, error) {
return env.KubeClient.Get(r.Namespace, bytes.NewBufferString(r.Manifest))
}
// RemoteReleaseModule is a ReleaseModule which calls Rudder service to operate on a release
type RemoteReleaseModule struct{}
@ -89,3 +94,9 @@ func (m *RemoteReleaseModule) Rollback(current, target *release.Release, req *se
_, err := rudder.RollbackRelease(rollback)
return err
}
func (m *RemoteReleaseModule) Status(r *release.Release, req *services.GetReleaseStatusRequest, env *environment.Environment) (string, error) {
statusRequest := &rudderAPI.ReleaseStatusRequest{Release: r}
resp, err := rudder.ReleaseStatus(statusRequest)
return resp.Info.Status.Resources, err
}

@ -262,8 +262,7 @@ func (s *ReleaseServer) GetReleaseStatus(c ctx.Context, req *services.GetRelease
// Ok, we got the status of the release as we had jotted down, now we need to match the
// manifest we stashed away with reality from the cluster.
kubeCli := s.env.KubeClient
resp, err := kubeCli.Get(rel.Namespace, bytes.NewBufferString(rel.Manifest))
resp, err := s.ReleaseModule.Status(rel, req, s.env)
if sc == release.Status_DELETED || sc == release.Status_FAILED {
// Skip errors if this is already deleted or failed.
return statusResp, nil

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