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package engine
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import (
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"bytes"
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"fmt"
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"text/template"
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"github.com/Masterminds/sprig"
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"github.com/deis/tiller/pkg/hapi"
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)
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// Engine is an implementation of 'cmd/tiller/environment'.Engine that uses Go templates.
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type Engine struct {
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// FuncMap contains the template functions that will be passed to each
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// render call. This may only be modified before the first call to Render.
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FuncMap template.FuncMap
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}
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// New creates a new Go template Engine instance.
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//
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// The FuncMap is initialized here. You may modify the FuncMap _prior to_ the
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// first invocation of Render.
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//
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// The FuncMap sets all of the Sprig functions except for those that provide
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// access to the underlying OS (env, expandenv).
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func New() *Engine {
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f := sprig.TxtFuncMap()
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delete(f, "env")
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delete(f, "expandenv")
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return &Engine{
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FuncMap: f,
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}
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}
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// Render takes a chart, optional values, and attempts to render the Go templates.
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//
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// Render can be called repeatedly on the same engine.
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//
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// This will look in the chart's 'templates' data (e.g. the 'templates/' directory)
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// and attempt to render the templates there using the values passed in.
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func (e *Engine) Render(chart *hapi.Chart, vals *hapi.Values) (map[string]string, error) {
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// Uncomment this once the proto files compile.
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//return render(chart.Chartfile.Name, chart.Templates, vals)
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return map[string]string{}, nil
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}
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func (e *Engine) render(name string, tpls map[string]string, v interface{}) (map[string]string, error) {
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// Basically, what we do here is start with an empty parent template and then
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// build up a list of templates -- one for each file. Once all of the templates
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// have been parsed, we loop through again and execute every template.
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//
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// The idea with this process is to make it possible for more complex templates
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// to share common blocks, but to make the entire thing feel like a file-based
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// template engine.
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t := template.New(name)
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files := []string{}
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for fname, tpl := range tpls {
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t = t.New(fname).Funcs(e.FuncMap)
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if _, err := t.Parse(tpl); err != nil {
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return map[string]string{}, fmt.Errorf("parse error in %q: %s", fname, err)
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}
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files = append(files, fname)
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}
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rendered := make(map[string]string, len(files))
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var buf bytes.Buffer
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for _, file := range files {
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if err := t.ExecuteTemplate(&buf, file, v); err != nil {
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return map[string]string{}, fmt.Errorf("render error in %q: %s", file, err)
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}
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rendered[file] = buf.String()
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buf.Reset()
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}
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return rendered, nil
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}
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