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/*
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Copyright The Helm Authors.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package action
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import (
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"fmt"
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"regexp"
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"github.com/gosuri/uitable"
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"helm.sh/helm/pkg/release"
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"helm.sh/helm/pkg/releaseutil"
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)
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// ListStates represents zero or more status codes that a list item may have set
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//
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// Because this is used as a bitmask filter, more than one one bit can be flipped
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// in the ListStates.
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type ListStates uint
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const (
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// ListDeployed filters on status "deployed"
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ListDeployed ListStates = 1 << iota
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// ListUninstalled filters on status "uninstalled"
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ListUninstalled
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// ListUninstalling filters on status "uninstalling" (uninstall in progress)
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ListUninstalling
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// ListPendingInstall filters on status "pending" (deployment in progress)
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ListPendingInstall
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// ListPendingUpgrade filters on status "pending_upgrade" (upgrade in progress)
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ListPendingUpgrade
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// ListPendingRollback filters on status "pending_rollback" (rollback in progres)
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ListPendingRollback
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// ListSuperseded filters on status "superseded" (historical release version that is no longer deployed)
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ListSuperseded
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// ListFailed filters on status "failed" (release version not deployed because of error)
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ListFailed
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// ListUnknown filters on an unknown status
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ListUnknown
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)
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// FromName takes a state name and returns a ListStates representation.
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//
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// Currently, there are only names for individual flipped bits, so the returned
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// ListStates will only match one of the constants. However, it is possible that
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// this behavior could change in the future.
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func (s ListStates) FromName(str string) ListStates {
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switch str {
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case "deployed":
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return ListDeployed
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case "uninstalled":
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return ListUninstalled
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case "superseded":
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return ListSuperseded
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case "failed":
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return ListFailed
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case "uninstalling":
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return ListUninstalling
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case "pending-install":
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return ListPendingInstall
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case "pending-upgrade":
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return ListPendingUpgrade
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case "pending-rollback":
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return ListPendingRollback
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}
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return ListUnknown
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}
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// ListAll is a convenience for enabling all list filters
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const ListAll = ListDeployed | ListUninstalled | ListUninstalling | ListPendingInstall | ListPendingRollback | ListPendingUpgrade | ListSuperseded | ListFailed
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// Sorter is a top-level sort
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type Sorter uint
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const (
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// ByDate sorts by date
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ByDate Sorter = iota
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// ByNameAsc sorts by ascending lexicographic order
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ByNameAsc
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// ByNameDesc sorts by descending lexicographic order
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ByNameDesc
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)
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// List is the action for listing releases.
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//
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// It provides, for example, the implementation of 'helm list'.
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type List struct {
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cfg *Configuration
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// All ignores the limit/offset
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All bool
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// AllNamespaces searches across namespaces
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AllNamespaces bool
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// Sort indicates the sort to use
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//
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// see pkg/releaseutil for several useful sorters
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Sort Sorter
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// StateMask accepts a bitmask of states for items to show.
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// The default is ListDeployed
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StateMask ListStates
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// Limit is the number of items to return per Run()
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Limit int
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// Offset is the starting index for the Run() call
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Offset int
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// Filter is a filter that is applied to the results
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Filter string
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Short bool
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ByDate bool
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SortDesc bool
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Uninstalled bool
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Superseded bool
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Uninstalling bool
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Deployed bool
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Failed bool
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Pending bool
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}
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// NewList constructs a new *List
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func NewList(cfg *Configuration) *List {
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return &List{
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StateMask: ListDeployed | ListFailed,
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cfg: cfg,
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}
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}
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func (l *List) SetConfiguration(cfg *Configuration) {
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l.cfg = cfg
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}
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// Run executes the list command, returning a set of matches.
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func (l *List) Run() ([]*release.Release, error) {
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var filter *regexp.Regexp
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if l.Filter != "" {
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var err error
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filter, err = regexp.Compile(l.Filter)
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if err != nil {
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return nil, err
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}
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}
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results, err := l.cfg.Releases.List(func(rel *release.Release) bool {
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// Skip anything that the mask doesn't cover
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currentStatus := l.StateMask.FromName(rel.Info.Status.String())
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if l.StateMask¤tStatus == 0 {
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return false
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}
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// Skip anything that doesn't match the filter.
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if filter != nil && !filter.MatchString(rel.Name) {
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return false
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}
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return true
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})
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if results == nil {
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return results, nil
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}
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// Unfortunately, we have to sort before truncating, which can incur substantial overhead
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l.sort(results)
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// Guard on offset
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if l.Offset >= len(results) {
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return []*release.Release{}, nil
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}
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// Calculate the limit and offset, and then truncate results if necessary.
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limit := len(results)
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if l.Limit > 0 && l.Limit < limit {
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limit = l.Limit
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}
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last := l.Offset + limit
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if l := len(results); l < last {
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last = l
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}
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results = results[l.Offset:last]
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return results, err
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}
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// sort is an in-place sort where order is based on the value of a.Sort
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func (l *List) sort(rels []*release.Release) {
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switch l.Sort {
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case ByDate:
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releaseutil.SortByDate(rels)
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case ByNameDesc:
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releaseutil.Reverse(rels, releaseutil.SortByName)
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default:
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releaseutil.SortByName(rels)
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}
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}
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// setStateMask calculates the state mask based on parameters.
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func (l *List) SetStateMask() {
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if l.All {
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l.StateMask = ListAll
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return
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}
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state := ListStates(0)
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if l.Deployed {
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state |= ListDeployed
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}
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if l.Uninstalled {
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state |= ListUninstalled
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}
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if l.Uninstalling {
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state |= ListUninstalling
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}
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if l.Pending {
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state |= ListPendingInstall | ListPendingRollback | ListPendingUpgrade
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}
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if l.Failed {
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state |= ListFailed
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}
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// Apply a default
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if state == 0 {
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state = ListDeployed | ListFailed
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}
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l.StateMask = state
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}
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func FormatList(rels []*release.Release) string {
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table := uitable.New()
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table.AddRow("NAME", "NAMESPACE", "REVISION", "UPDATED", "STATUS", "CHART")
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for _, r := range rels {
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md := r.Chart.Metadata
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c := fmt.Sprintf("%s-%s", md.Name, md.Version)
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t := "-"
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if tspb := r.Info.LastDeployed; !tspb.IsZero() {
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t = tspb.String()
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}
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s := r.Info.Status.String()
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v := r.Version
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n := r.Namespace
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table.AddRow(r.Name, n, v, t, s, c)
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}
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return table.String()
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}
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