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/*
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Copyright 2016 The Kubernetes Authors All rights reserved.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package kube // import "k8s.io/helm/pkg/kube"
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import (
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"fmt"
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"io"
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"log"
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"time"
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"k8s.io/kubernetes/pkg/api"
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"k8s.io/kubernetes/pkg/api/errors"
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"k8s.io/kubernetes/pkg/apis/batch"
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"k8s.io/kubernetes/pkg/client/unversioned/clientcmd"
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"k8s.io/kubernetes/pkg/kubectl"
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cmdutil "k8s.io/kubernetes/pkg/kubectl/cmd/util"
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"k8s.io/kubernetes/pkg/kubectl/resource"
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"k8s.io/kubernetes/pkg/watch"
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)
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// Client represents a client capable of communicating with the Kubernetes API.
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type Client struct {
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*cmdutil.Factory
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}
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// New create a new Client
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func New(config clientcmd.ClientConfig) *Client {
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return &Client{
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Factory: cmdutil.NewFactory(config),
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}
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}
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// ResourceActorFunc performs an action on a signle resource.
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type ResourceActorFunc func(*resource.Info) error
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// Create creates kubernetes resources from an io.reader
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//
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// Namespace will set the namespace
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func (c *Client) Create(namespace string, reader io.Reader) error {
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if err := c.ensureNamespace(namespace); err != nil {
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return err
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}
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return perform(c, namespace, reader, createResource)
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}
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// Delete deletes kubernetes resources from an io.reader
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//
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// Namespace will set the namespace
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func (c *Client) Delete(namespace string, reader io.Reader) error {
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return perform(c, namespace, reader, func(info *resource.Info) error {
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log.Printf("Starting delete for %s", info.Name)
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reaper, err := c.Reaper(info.Mapping)
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if err != nil {
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// If there is no reaper for this resources, delete it.
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if kubectl.IsNoSuchReaperError(err) {
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return resource.NewHelper(info.Client, info.Mapping).Delete(info.Namespace, info.Name)
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}
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return err
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}
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log.Printf("Using reaper for deleting %s", info.Name)
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return reaper.Stop(info.Namespace, info.Name, 0, nil)
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})
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}
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// WatchUntilReady watches the resource given in the reader, and waits until it is ready.
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//
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// This function is mainly for hook implementations. It watches for a resource to
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// hit a particular milestone. The milestone depends on the Kind.
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//
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// For most kinds, it checks to see if the resource is marked as Added or Modified
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// by the Kubernetes event stream. For some kinds, it does more:
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//
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// - Jobs: A job is marked "Ready" when it has successfully completed. This is
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// ascertained by watching the Status fields in a job's output.
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//
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// Handling for other kinds will be added as necessary.
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func (c *Client) WatchUntilReady(namespace string, reader io.Reader) error {
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// For jobs, there's also the option to do poll c.Jobs(namespace).Get():
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// https://github.com/adamreese/kubernetes/blob/master/test/e2e/job.go#L291-L300
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return perform(c, namespace, reader, watchUntilReady)
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}
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const includeThirdPartyAPIs = false
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func perform(c *Client, namespace string, reader io.Reader, fn ResourceActorFunc) error {
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r := c.NewBuilder(includeThirdPartyAPIs).
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ContinueOnError().
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NamespaceParam(namespace).
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DefaultNamespace().
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Stream(reader, "").
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Flatten().
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Do()
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if r.Err() != nil {
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return r.Err()
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}
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count := 0
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err := r.Visit(func(info *resource.Info, err error) error {
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if err != nil {
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return err
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}
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err = fn(info)
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if err == nil {
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count++
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}
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return err
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})
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if err != nil {
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return err
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}
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if count == 0 {
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return fmt.Errorf("no objects passed to create")
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}
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return nil
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}
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func createResource(info *resource.Info) error {
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_, err := resource.NewHelper(info.Client, info.Mapping).Create(info.Namespace, true, info.Object)
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return err
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}
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func watchUntilReady(info *resource.Info) error {
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w, err := resource.NewHelper(info.Client, info.Mapping).WatchSingle(info.Namespace, info.Name, info.ResourceVersion)
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if err != nil {
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return err
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}
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kind := info.Mapping.GroupVersionKind.Kind
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log.Printf("Watching for changes to %s %s", kind, info.Name)
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timeout := time.Minute * 5
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// What we watch for depends on the Kind.
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// - For a Job, we watch for completion.
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// - For all else, we watch until Ready.
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// In the future, we might want to add some special logic for types
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// like Ingress, Volume, etc.
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_, err = watch.Until(timeout, w, func(e watch.Event) (bool, error) {
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switch e.Type {
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case watch.Added, watch.Modified:
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// For things like a secret or a config map, this is the best indicator
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// we get. We care mostly about jobs, where what we want to see is
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// the status go into a good state. For other types, like ReplicaSet
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// we don't really do anything to support these as hooks.
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log.Printf("Add/Modify event for %s: %v", info.Name, e.Type)
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if kind == "Job" {
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return waitForJob(e, info.Name)
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}
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return true, nil
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case watch.Deleted:
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log.Printf("Deleted event for %s", info.Name)
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return true, nil
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case watch.Error:
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// Handle error and return with an error.
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log.Printf("Error event for %s", info.Name)
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return true, fmt.Errorf("Failed to deploy %s", info.Name)
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default:
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return false, nil
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}
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})
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return err
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}
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// waitForJob is a helper that waits for a job to complete.
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//
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// This operates on an event returned from a watcher.
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func waitForJob(e watch.Event, name string) (bool, error) {
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o, ok := e.Object.(*batch.Job)
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if !ok {
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return true, fmt.Errorf("Expected %s to be a *batch.Job, got %T", name, o)
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}
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for _, c := range o.Status.Conditions {
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if c.Type == batch.JobComplete && c.Status == api.ConditionTrue {
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return true, nil
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} else if c.Type == batch.JobFailed && c.Status == api.ConditionTrue {
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return true, fmt.Errorf("Job failed: %s", c.Reason)
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}
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}
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log.Printf("%s: Jobs active: %d, jobs failed: %d, jobs succeeded: %d", name, o.Status.Active, o.Status.Failed, o.Status.Succeeded)
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return false, nil
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}
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func (c *Client) ensureNamespace(namespace string) error {
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client, err := c.Client()
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if err != nil {
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return err
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}
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ns := &api.Namespace{}
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ns.Name = namespace
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_, err = client.Namespaces().Create(ns)
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if err != nil && !errors.IsAlreadyExists(err) {
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return err
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}
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return nil
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}
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