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go-fly/websocket/ws.go

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1.0 KiB

package websocket
import (
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
)
type User struct {
Conn *websocket.Conn
Name string
Id string
Avator string
To_id string
}
type Message struct {
conn *websocket.Conn
context *gin.Context
content []byte
messageType int
}
type TypeMessage struct {
Type interface{} `json:"type"`
Data interface{} `json:"data"`
}
type ClientMessage struct {
Name string `json:"name"`
Avator string `json:"avator"`
Id string `json:"id"`
VisitorId string `json:"visitor_id"`
Group string `json:"group"`
Time string `json:"time"`
ToId string `json:"to_id"`
Content string `json:"content"`
City string `json:"city"`
ClientIp string `json:"client_ip"`
Refer string `json:"refer"`
}
var ClientList = make(map[string]*User)
var KefuList = make(map[string][]*User)
var message = make(chan *Message)
var upgrader = websocket.Upgrader{}
func init() {
upgrader = websocket.Upgrader{
ReadBufferSize: 1024,
WriteBufferSize: 1024,
}
}