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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace DownKyi.Core.Danmaku2Ass
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{
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/// <summary>
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/// 字幕工程类
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/// </summary>
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public class Studio
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{
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public Config Config;
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public List<Danmaku> Danmakus;
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public Creater Creater;
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public int KeepedCount;
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public int DropedCount;
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public Studio(Config config, List<Danmaku> danmakus)
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{
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Config = config;
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Danmakus = danmakus;
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}
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public void StartHandle()
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{
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Creater = SetCreater();
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KeepedCount = SetKeepedCount();
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DropedCount = SetDropedCount();
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}
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/// <summary>
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/// ass 创建器
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/// </summary>
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/// <returns></returns>
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protected Creater SetCreater()
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{
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return new Creater(Config, Danmakus);
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}
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/// <summary>
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/// 保留条数
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/// </summary>
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/// <returns></returns>
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protected int SetKeepedCount()
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{
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return Creater.Subtitles.Count();
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}
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/// <summary>
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/// 丢弃条数
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/// </summary>
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/// <returns></returns>
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protected int SetDropedCount()
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{
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return Danmakus.Count - KeepedCount;
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}
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/// <summary>
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/// 创建 ass 字幕
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/// </summary>
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/// <param name="fileName"></param>
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public void CreateAssFile(string fileName)
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{
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CreateFile(fileName, Creater.Text);
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}
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public void CreateFile(string fileName, string text)
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{
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File.WriteAllText(fileName, text);
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}
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public Dictionary<string, int> Report()
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{
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return new Dictionary<string, int>()
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{
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{"total", Danmakus.Count},
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{"droped", DropedCount},
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{"keeped", KeepedCount},
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};
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}
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}
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}
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