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cloudreve/pkg/conf/conf.go

168 lines
3.6 KiB

package conf
import (
"github.com/cloudreve/Cloudreve/v3/pkg/util"
"github.com/go-ini/ini"
"gopkg.in/go-playground/validator.v9"
)
// database 数据库
type database struct {
Type string
User string
Password string
Host string
Name string
TablePrefix string
DBFile string
Port int
Charset string
}
// system 系统通用配置
type system struct {
Mode string `validate:"eq=master|eq=slave"`
Listen string `validate:"required"`
Debug bool
SessionSecret string
HashIDSalt string
}
type ssl struct {
CertPath string `validate:"omitempty,required"`
KeyPath string `validate:"omitempty,required"`
Listen string `validate:"required"`
}
type unix struct {
Listen string
}
// slave 作为slave存储端配置
type slave struct {
Secret string `validate:"omitempty,gte=64"`
CallbackTimeout int `validate:"omitempty,gte=1"`
SignatureTTL int `validate:"omitempty,gte=1"`
}
// captcha 验证码配置
type captcha struct {
Height int `validate:"gte=0"`
Width int `validate:"gte=0"`
Mode int `validate:"gte=0,lte=3"`
ComplexOfNoiseText int `validate:"gte=0,lte=2"`
ComplexOfNoiseDot int `validate:"gte=0,lte=2"`
IsShowHollowLine bool
IsShowNoiseDot bool
IsShowNoiseText bool
IsShowSlimeLine bool
IsShowSineLine bool
CaptchaLen int `validate:"gt=0"`
}
// redis 配置
type redis struct {
Network string
Server string
Password string
DB string
}
// 缩略图 配置
type thumb struct {
MaxWidth uint
MaxHeight uint
FileSuffix string `validate:"min=1"`
}
// 跨域配置
type cors struct {
AllowOrigins []string
AllowMethods []string
AllowHeaders []string
AllowCredentials bool
ExposeHeaders []string
}
var cfg *ini.File
const defaultConf = `[System]
Mode = master
Listen = :5212
SessionSecret = {SessionSecret}
HashIDSalt = {HashIDSalt}
`
// Init 初始化配置文件
func Init(path string) {
var err error
if path == "" || !util.Exists(path) {
// 创建初始配置文件
confContent := util.Replace(map[string]string{
"{SessionSecret}": util.RandStringRunes(64),
"{HashIDSalt}": util.RandStringRunes(64),
}, defaultConf)
f, err := util.CreatNestedFile(path)
if err != nil {
util.Log().Panic("无法创建配置文件, %s", err)
}
// 写入配置文件
_, err = f.WriteString(confContent)
if err != nil {
util.Log().Panic("无法写入配置文件, %s", err)
}
f.Close()
}
cfg, err = ini.Load(path)
if err != nil {
util.Log().Panic("无法解析配置文件 '%s': %s", path, err)
}
sections := map[string]interface{}{
"Database": DatabaseConfig,
"System": SystemConfig,
"SSL": SSLConfig,
"UnixSocket": UnixConfig,
"Captcha": CaptchaConfig,
"Redis": RedisConfig,
"Thumbnail": ThumbConfig,
"CORS": CORSConfig,
"Slave": SlaveConfig,
}
for sectionName, sectionStruct := range sections {
err = mapSection(sectionName, sectionStruct)
if err != nil {
util.Log().Panic("配置文件 %s 分区解析失败: %s", sectionName, err)
}
}
// 重设log等级
if !SystemConfig.Debug {
util.Level = util.LevelInformational
util.GloablLogger = nil
util.Log()
}
}
// mapSection 将配置文件的 Section 映射到结构体上
func mapSection(section string, confStruct interface{}) error {
err := cfg.Section(section).MapTo(confStruct)
if err != nil {
return err
}
// 验证合法性
validate := validator.New()
err = validate.Struct(confStruct)
if err != nil {
return err
}
return nil
}