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168 lines
3.6 KiB
168 lines
3.6 KiB
package conf
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import (
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"github.com/cloudreve/Cloudreve/v3/pkg/util"
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"github.com/go-ini/ini"
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"gopkg.in/go-playground/validator.v9"
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)
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// database 数据库
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type database struct {
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Type string
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User string
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Password string
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Host string
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Name string
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TablePrefix string
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DBFile string
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Port int
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Charset string
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}
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// system 系统通用配置
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type system struct {
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Mode string `validate:"eq=master|eq=slave"`
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Listen string `validate:"required"`
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Debug bool
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SessionSecret string
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HashIDSalt string
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}
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type ssl struct {
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CertPath string `validate:"omitempty,required"`
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KeyPath string `validate:"omitempty,required"`
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Listen string `validate:"required"`
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}
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type unix struct {
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Listen string
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}
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// slave 作为slave存储端配置
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type slave struct {
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Secret string `validate:"omitempty,gte=64"`
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CallbackTimeout int `validate:"omitempty,gte=1"`
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SignatureTTL int `validate:"omitempty,gte=1"`
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}
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// captcha 验证码配置
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type captcha struct {
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Height int `validate:"gte=0"`
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Width int `validate:"gte=0"`
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Mode int `validate:"gte=0,lte=3"`
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ComplexOfNoiseText int `validate:"gte=0,lte=2"`
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ComplexOfNoiseDot int `validate:"gte=0,lte=2"`
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IsShowHollowLine bool
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IsShowNoiseDot bool
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IsShowNoiseText bool
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IsShowSlimeLine bool
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IsShowSineLine bool
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CaptchaLen int `validate:"gt=0"`
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}
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// redis 配置
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type redis struct {
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Network string
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Server string
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Password string
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DB string
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}
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// 缩略图 配置
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type thumb struct {
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MaxWidth uint
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MaxHeight uint
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FileSuffix string `validate:"min=1"`
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}
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// 跨域配置
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type cors struct {
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AllowOrigins []string
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AllowMethods []string
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AllowHeaders []string
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AllowCredentials bool
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ExposeHeaders []string
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}
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var cfg *ini.File
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const defaultConf = `[System]
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Mode = master
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Listen = :5212
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SessionSecret = {SessionSecret}
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HashIDSalt = {HashIDSalt}
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`
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// Init 初始化配置文件
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func Init(path string) {
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var err error
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if path == "" || !util.Exists(path) {
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// 创建初始配置文件
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confContent := util.Replace(map[string]string{
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"{SessionSecret}": util.RandStringRunes(64),
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"{HashIDSalt}": util.RandStringRunes(64),
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}, defaultConf)
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f, err := util.CreatNestedFile(path)
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if err != nil {
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util.Log().Panic("无法创建配置文件, %s", err)
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}
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// 写入配置文件
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_, err = f.WriteString(confContent)
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if err != nil {
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util.Log().Panic("无法写入配置文件, %s", err)
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}
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f.Close()
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}
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cfg, err = ini.Load(path)
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if err != nil {
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util.Log().Panic("无法解析配置文件 '%s': %s", path, err)
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}
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sections := map[string]interface{}{
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"Database": DatabaseConfig,
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"System": SystemConfig,
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"SSL": SSLConfig,
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"UnixSocket": UnixConfig,
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"Captcha": CaptchaConfig,
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"Redis": RedisConfig,
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"Thumbnail": ThumbConfig,
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"CORS": CORSConfig,
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"Slave": SlaveConfig,
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}
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for sectionName, sectionStruct := range sections {
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err = mapSection(sectionName, sectionStruct)
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if err != nil {
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util.Log().Panic("配置文件 %s 分区解析失败: %s", sectionName, err)
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}
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}
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// 重设log等级
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if !SystemConfig.Debug {
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util.Level = util.LevelInformational
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util.GloablLogger = nil
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util.Log()
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}
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}
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// mapSection 将配置文件的 Section 映射到结构体上
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func mapSection(section string, confStruct interface{}) error {
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err := cfg.Section(section).MapTo(confStruct)
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if err != nil {
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return err
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}
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// 验证合法性
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validate := validator.New()
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err = validate.Struct(confStruct)
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if err != nil {
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return err
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}
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return nil
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}
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