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package chunk
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import (
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"context"
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"fmt"
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"github.com/cloudreve/Cloudreve/v3/pkg/filesystem/chunk/backoff"
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"github.com/cloudreve/Cloudreve/v3/pkg/filesystem/fsctx"
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"github.com/cloudreve/Cloudreve/v3/pkg/util"
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"io"
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"os"
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)
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const bufferTempPattern = "cdChunk.*.tmp"
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// ChunkProcessFunc callback function for processing a chunk
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type ChunkProcessFunc func(c *ChunkGroup, chunk io.Reader) error
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// ChunkGroup manage groups of chunks
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type ChunkGroup struct {
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file fsctx.FileHeader
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chunkSize uint64
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backoff backoff.Backoff
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enableRetryBuffer bool
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fileInfo *fsctx.UploadTaskInfo
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currentIndex int
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chunkNum uint64
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bufferTemp *os.File
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}
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func NewChunkGroup(file fsctx.FileHeader, chunkSize uint64, backoff backoff.Backoff, useBuffer bool) *ChunkGroup {
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c := &ChunkGroup{
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file: file,
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chunkSize: chunkSize,
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backoff: backoff,
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fileInfo: file.Info(),
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currentIndex: -1,
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enableRetryBuffer: useBuffer,
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}
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if c.chunkSize == 0 {
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c.chunkSize = c.fileInfo.Size
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}
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if c.fileInfo.Size == 0 {
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c.chunkNum = 1
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} else {
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c.chunkNum = c.fileInfo.Size / c.chunkSize
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if c.fileInfo.Size%c.chunkSize != 0 {
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c.chunkNum++
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}
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}
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return c
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}
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// TempAvailable returns if current chunk temp file is available to be read
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func (c *ChunkGroup) TempAvailable() bool {
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if c.bufferTemp != nil {
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state, _ := c.bufferTemp.Stat()
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return state != nil && state.Size() == c.Length()
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}
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return false
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}
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// Process a chunk with retry logic
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func (c *ChunkGroup) Process(processor ChunkProcessFunc) error {
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reader := io.LimitReader(c.file, int64(c.chunkSize))
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// If useBuffer is enabled, tee the reader to a temp file
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if c.enableRetryBuffer && c.bufferTemp == nil && !c.file.Seekable() {
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c.bufferTemp, _ = os.CreateTemp("", bufferTempPattern)
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reader = io.TeeReader(reader, c.bufferTemp)
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}
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if c.bufferTemp != nil {
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defer func() {
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if c.bufferTemp != nil {
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c.bufferTemp.Close()
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os.Remove(c.bufferTemp.Name())
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c.bufferTemp = nil
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}
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}()
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// if temp buffer file is available, use it
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if c.TempAvailable() {
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if _, err := c.bufferTemp.Seek(0, io.SeekStart); err != nil {
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return fmt.Errorf("failed to seek temp file back to chunk start: %w", err)
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}
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util.Log().Debug("Chunk %d will be read from temp file %q.", c.Index(), c.bufferTemp.Name())
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reader = c.bufferTemp
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}
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}
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err := processor(c, reader)
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if err != nil {
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if err != context.Canceled && (c.file.Seekable() || c.TempAvailable()) && c.backoff.Next() {
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if c.file.Seekable() {
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if _, seekErr := c.file.Seek(c.Start(), io.SeekStart); seekErr != nil {
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return fmt.Errorf("failed to seek back to chunk start: %w, last error: %s", seekErr, err)
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}
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}
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util.Log().Debug("Retrying chunk %d, last error: %s", c.currentIndex, err)
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return c.Process(processor)
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}
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return err
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}
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util.Log().Debug("Chunk %d processed", c.currentIndex)
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return nil
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}
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// Start returns the byte index of current chunk
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func (c *ChunkGroup) Start() int64 {
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return int64(uint64(c.Index()) * c.chunkSize)
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}
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// Total returns the total length
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func (c *ChunkGroup) Total() int64 {
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return int64(c.fileInfo.Size)
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}
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// Num returns the total chunk number
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func (c *ChunkGroup) Num() int {
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return int(c.chunkNum)
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}
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// RangeHeader returns header value of Content-Range
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func (c *ChunkGroup) RangeHeader() string {
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return fmt.Sprintf("bytes %d-%d/%d", c.Start(), c.Start()+c.Length()-1, c.Total())
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}
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// Index returns current chunk index, starts from 0
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func (c *ChunkGroup) Index() int {
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return c.currentIndex
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}
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// Next switch to next chunk, returns whether all chunks are processed
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func (c *ChunkGroup) Next() bool {
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c.currentIndex++
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c.backoff.Reset()
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return c.currentIndex < int(c.chunkNum)
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}
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// Length returns the length of current chunk
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func (c *ChunkGroup) Length() int64 {
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contentLength := c.chunkSize
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if c.Index() == int(c.chunkNum-1) {
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contentLength = c.fileInfo.Size - c.chunkSize*(c.chunkNum-1)
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}
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return int64(contentLength)
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}
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// IsLast returns if current chunk is the last one
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func (c *ChunkGroup) IsLast() bool {
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return c.Index() == int(c.chunkNum-1)
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}
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