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# IceBreaker
**Tier:** 1-Beginner
In training situations, the trainer is presented with the initial task of "breaking the ice" surrounding all the attendees of the training class. This is expecially important if the attendees are going to be working together in the training class.
One way to break the ice is to have a two truths and a lie event. Each student submits two truths and a lie to the presenter. Then at each break, the presenter will pick someone's two truths and a lie. The trainer reads them out and the class votes.
This app will make the two truths and a lie game quicker to administer. In the user stories the event is named "the game"
## User Stories
- [ ] Game creater user can set up the name of the game
- [ ] The game created is given a unique URL that can be shared for the users.
- [ ] With the unique URL, the user can access the game without logging in.
- [ ] User can submit: a name, and three statements. All statements and name are required fields
- [ ] Once submitted, if another submit is created with the same name, it will overrite the previous submission for that name in the game.
- [ ] Game creater is given a listing view of who has submitted.
- [ ] Game creater can click on a name and all three statements are shown on the screen.
- [ ] Game creater can mark a name / statement as complete
- [ ] Names marked as complete cannot be overritten
- [ ] Game creater can delete the game
## Bonus features
- [ ] Users can vote
## Example projects
[Firepoker](https://firepoker.io)
- Firepoker shows a way that a creater obtains a unique link to allow others to join without logging in.
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