# Build a Sample Game ## Instructions Try creating a small game to practice different end conditions. Experiment with scenarios like reaching a certain number of points, the hero losing all lives, or defeating all monsters. Build something simple, such as a console-based adventure game. Use the game flow below as inspiration: ``` Hero> Strikes with broadsword - orc takes 3p damage Orc> Hits with club - hero takes 2p damage Hero> Kicks - orc takes 1p damage Game> Orc is defeated - Hero collects 2 coins Game> ****No more monsters, you have conquered the evil fortress**** ``` ## Rubric | Criteria | Outstanding | Satisfactory | Needs Improvement | | -------- | ---------------------- | --------------------------- | -------------------------- | | | complete game provided | partial game provided | partial game has bugs | --- **Disclaimer**: This document has been translated using the AI translation service [Co-op Translator](https://github.com/Azure/co-op-translator). While we aim for accuracy, please note that automated translations may include errors or inaccuracies. The original document in its native language should be regarded as the authoritative source. For critical information, professional human translation is advised. We are not responsible for any misunderstandings or misinterpretations resulting from the use of this translation.