diff --git a/4-typing-game/.github/post-lecture-quiz.md b/4-typing-game/.github/post-lecture-quiz.md deleted file mode 100644 index ae8c7447..00000000 --- a/4-typing-game/.github/post-lecture-quiz.md +++ /dev/null @@ -1,18 +0,0 @@ -*Complete this quiz by checking one answer per question.* - -1. Just about anything a user does on a page raises an event - -- [ ] true -- [ ] false - -2. Common events include - -- [ ] click_event -- [ ] select_event -- [ ] input_event -- [ ] all of these - -3. You can use anonymous functions to create event handlers - -- [ ] true -- [ ] false \ No newline at end of file diff --git a/4-typing-game/.github/pre-lecture-quiz.md b/4-typing-game/.github/pre-lecture-quiz.md deleted file mode 100644 index c8715a24..00000000 --- a/4-typing-game/.github/pre-lecture-quiz.md +++ /dev/null @@ -1,20 +0,0 @@ -*Complete this quiz in class.* - -1. Event-driven programming is when a user - -- [ ] clicks on a button -- [ ] changes a value -- [ ] interacts with the page -- [ ] any of the above - -2. In procedural programming, functions are called - -- [ ] any time -- [ ] in a specific order -- [ ] left to right - -3. The universal method exposed in the DOM for registering event handlers is called - -- [ ] addEventListener -- [ ] addListener -- [ ] addEvent \ No newline at end of file diff --git a/4-typing-game/typing-game/translations/README.ko.md b/4-typing-game/typing-game/translations/README.ko.md index 1efd0fd8..af6a3e5b 100644 --- a/4-typing-game/typing-game/translations/README.ko.md +++ b/4-typing-game/typing-game/translations/README.ko.md @@ -2,7 +2,7 @@ ## 강의 전 퀴즈 -[Pre-lecture quiz](https://nice-beach-0fe9e9d0f.azurestaticapps.net/quiz/21) +[Pre-lecture quiz](https://nice-beach-0fe9e9d0f.azurestaticapps.net/quiz/21?loc=ko) ## 이벤트 기반 프로그래밍 @@ -327,7 +327,7 @@ typedValueElement.addEventListener('input', () => { ## 강의 후 퀴즈 -[Post-lecture quiz](https://nice-beach-0fe9e9d0f.azurestaticapps.net/quiz/22) +[Post-lecture quiz](https://nice-beach-0fe9e9d0f.azurestaticapps.net/quiz/22?loc=ko) ## 리뷰 & 자기주도 학습