fix: copilot issues

pull/1500/head
prathoseraaj 2 months ago
parent 163c9f8a60
commit dadef520ba

@ -12,7 +12,7 @@
--font-mono: var(--font-geist-mono);
}
@media (prefers-color-scheme: light) {
@media (prefers-color-scheme: dark) {
:root {
--background: #0a0a0a;
--foreground: #ededed;

@ -7,20 +7,19 @@ const MemoryGame = () => {
const [array, setArray] = useState([]);
const [flipped, setFlipped] = useState([]);
const [slectedPairs, setSelectedPairs] = useState([]);
const [selectedPairs, setSelectedPairs] = useState([]);
const [disabled, setDisabled] = useState(false);
const [won, setWon] = useState(false);
const handleGridSize = (e) => {
const size = parseInt(e.target.value);
//console.log(size)
if (2 <= size && size <= 10) {
setGridSize(size);
}
};
const initalizeGame = () => {
const initializeGame = () => {
const totalCards = gridSize * gridSize;
const pairCount = Math.floor(totalCards / 2);
@ -55,7 +54,7 @@ const MemoryGame = () => {
};
useEffect(() => {
initalizeGame();
initializeGame();
}, [gridSize]);
const handleClick = (id) => {
@ -67,10 +66,9 @@ const MemoryGame = () => {
}
if (flipped.length === 1) {
setDisabled(true); //so we cant choose another one
setDisabled(true);
if (id !== flipped[0]) {
setFlipped([...flipped, id]);
//check match logic
handleMatch(id);
} else {
setFlipped([]);
@ -79,14 +77,14 @@ const MemoryGame = () => {
}
};
const isFlipped = (id) => flipped.includes(id) || slectedPairs.includes(id);
const isselectedpairs = (id) => slectedPairs.includes(id);
const isFlipped = (id) => flipped.includes(id) || selectedPairs.includes(id);
const isSelectedPairs = (id) => selectedPairs.includes(id);
useEffect(() => {
if (slectedPairs.length === array.length && array.length > 0) {
if (selectedPairs.length === array.length && array.length > 0) {
setWon(true);
}
}, [slectedPairs, array]);
}, [selectedPairs, array]);
return (
<div className="h-[100vh] flex flex-col justify-center items-center p-4 bg-gray-100 ">
@ -112,19 +110,19 @@ const MemoryGame = () => {
width: `min(100%,${gridSize * 5.5}rem)`,
}}
>
{array.map((array) => (
{array.map((card) => (
<div
key={array.id}
onClick={() => handleClick(array.id)}
key={card.id}
onClick={() => handleClick(card.id)}
className={`aspect-square flex items-center justify-center text-xl transition-all duration-300 font-bold rounded-lg cursor-pointer ${
isFlipped(array.id)
? isSelectedPairs(array.id)
isFlipped(card.id)
? isSelectedPairs(card.id)
? "bg-green-500 text-white"
: "bg-blue-500 text-white"
: "bg-gray-300 text-gray-400 "
}`}
>
{isFlipped(array.id) ? array.number : "?"}
{isFlipped(card.id) ? card.number : "?"}
</div>
))}
</div>
@ -136,7 +134,7 @@ const MemoryGame = () => {
{/* Reset Button */}
<button
className="px-5 py-2 bg-green-500 rounded text-white mt-5"
onClick={initalizeGame}
onClick={initializeGame}
>
Reset
</button>

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