diff --git a/6-space-game/2-drawing-to-canvas/README.md b/6-space-game/2-drawing-to-canvas/README.md index 015922e1..cd064a52 100644 --- a/6-space-game/2-drawing-to-canvas/README.md +++ b/6-space-game/2-drawing-to-canvas/README.md @@ -81,14 +81,14 @@ img.onload = () => { It's recommended to wrap the above in a construct like so, so it's easier to use and you only try to manipulate it when it's fully loaded: ```javascript -async function loadAsset(path) { +function loadAsset(path) { return new Promise((resolve) => { const img = new Image(); img.src = path; img.onload = () => { // image loaded and ready to be used + resolve(img); } - resolve(img); }) }