@ -116,7 +116,7 @@ In addition, the terrariumElement that is passed to this function is assigned a
## The Pointerdrag function
The terrariumElement is ready to be dragged around; when the `onpointerdown` event is fired, the function pointerDrag is invoked. Add that function right under this line: `terrariumElement.onpointerdown = pointerDrag;`:
The `terrariumElement` is ready to be dragged around; when the `onpointerdown` event is fired, the function `pointerDrag` is invoked. Add that function right under this line: `terrariumElement.onpointerdown = pointerDrag;`: