diff --git a/6-space-game/2-drawing-to-canvas/README.md b/6-space-game/2-drawing-to-canvas/README.md index 89e87c695..78114f812 100644 --- a/6-space-game/2-drawing-to-canvas/README.md +++ b/6-space-game/2-drawing-to-canvas/README.md @@ -153,7 +153,7 @@ ctx.fillRect(0, 0, 200, 200); // x, y, width, height You can draw all sorts of things with the Canvas API like: -- **Geometrical shapes**, we've already showed how to draw a rectangle, but there is much more you can draw. +- **Geometrical shapes**, we've already shown how to draw a rectangle, but there is much more you can draw. - **Text**, you can draw a text with any font and color you wish. - **Images**, you can draw an image based off of an image asset like a .jpg or .png for example.