Merge pull request #242 from CLDXiang/translate-zh-cn

Quizzes translated to Simplified Chinese
pull/245/head
Jen Looper 4 years ago committed by GitHub
commit 331060259b
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@ -13,6 +13,7 @@
<option>ko</option>
<option>ms</option>
<option>nl</option>
<option>zh_cn</option>
<option>zh_tw</option>
</select>

@ -9,6 +9,7 @@ import gr from './gr.json';
import ms from './ms.json';
import es from './es.json';
import nl from './nl.json';
import zh_cn from './zh_cn.json';
import zh_tw from './zh_tw.json';
@ -25,6 +26,7 @@ const messages = {
ms: ms[0],
es: es[0],
nl: nl[0],
zh_cn: zh_cn[0],
zh_tw: zh_tw[0],
};

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@ -595,21 +595,21 @@
"questionText": "條件式 '1' == 1 會回傳下列何種結果?",
"answerOptions": [
{
"answerText": "",
"answerText": "true",
"isCorrect": "true"
},
{
"answerText": "",
"answerText": "false",
"isCorrect": "false"
},
{
"answerText": "空值",
"answerText": "null",
"isCorrect": "false"
}
]
},
{
"questionText": "條件式 '1' == 1 會回傳下列何種結果?",
"questionText": "條件式 '1' === 1 會回傳下列何種結果?",
"answerOptions": [
{
"answerText": "是",
@ -1849,7 +1849,7 @@
]
},
{
"questionText": "建立無敵時間的目的為:",
"questionText": "建立冷卻時間的目的為:",
"answerOptions": [
{
"answerText": "讓遊戲變得更難,讓玩家無法重複擊發雷射摧毀敵人。",
@ -1962,7 +1962,7 @@
"isCorrect": "true"
},
{
"answerText": "設定文字內容的 textAlign 屬性為中間。",
"answerText": "設定文字內容的 textAlign 屬性為 center。",
"isCorrect": "false"
}
]
@ -2074,14 +2074,14 @@
]
},
{
"questionText": "當遊戲結束時,何種時機清除 EventEmitter 較為合適?",
"questionText": "當遊戲結束時,清除 EventEmitter 的合適方式是:",
"answerOptions": [
{
"answerText": "清除事件監聽者。",
"answerText": "清除事件監聽者。",
"isCorrect": "true"
},
{
"answerText": "清除畫面。",
"answerText": "清除畫面。",
"isCorrect": "false"
},
{
@ -2225,7 +2225,7 @@
]
},
{
"questionText": "以 HTTP 傳送資料到伺服器是安全的。",
"questionText": "以 HTTP 傳送資料到伺服器是安全的。",
"answerOptions": [
{
"answerText": "是",
@ -2419,7 +2419,7 @@
"questionText": "狀態控管有什麼好處?",
"answerOptions": [
{
"answerText": "可以追蹤更新後的狀態。",
"answerText": "可以追蹤到每一個狀態發生改變的位置。",
"isCorrect": "false"
},
{
@ -2456,18 +2456,18 @@
"title": "課程二十四 - 銀行專案 - 狀態控管的概念:課後測驗",
"quiz": [
{
"questionText": "什麼是狀態控管?",
"questionText": "狀態管控的意義是?",
"answerOptions": [
{
"answerText": "公權力的強制性。",
"isCorrect": "false"
},
{
"answerText": "以時間來控制用戶的登入狀態。",
"answerText": "隨時間變化記錄用戶界面的狀態。",
"isCorrect": "false"
},
{
"answerText": "讓用戶端應用程式的資料流完整且同步。",
"answerText": "讓用戶端的資料流清晰可控,保持資料和用戶界面的同步性。",
"isCorrect": "true"
}
]

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