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# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
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# dependencies
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/node_modules
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/.pnp
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.pnp.*
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.yarn/*
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!.yarn/patches
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!.yarn/plugins
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!.yarn/releases
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!.yarn/versions
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# testing
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/coverage
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# next.js
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/.next/
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/out/
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# production
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/build
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# misc
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.DS_Store
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*.pem
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# debug
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npm-debug.log*
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yarn-debug.log*
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yarn-error.log*
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.pnpm-debug.log*
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# env files (can opt-in for committing if needed)
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.env*
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# vercel
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.vercel
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# typescript
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*.tsbuildinfo
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next-env.d.ts
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This is a [Next.js](https://nextjs.org) project bootstrapped with [`create-next-app`](https://github.com/vercel/next.js/tree/canary/packages/create-next-app).
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## Getting Started
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First, run the development server:
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```bash
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npm run dev
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# or
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yarn dev
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# or
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pnpm dev
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# or
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bun dev
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```
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Open [http://localhost:3000](http://localhost:3000) with your browser to see the result.
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You can start editing the page by modifying `app/page.js`. The page auto-updates as you edit the file.
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This project uses [`next/font`](https://nextjs.org/docs/app/building-your-application/optimizing/fonts) to automatically optimize and load [Geist](https://vercel.com/font), a new font family for Vercel.
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## Learn More
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To learn more about Next.js, take a look at the following resources:
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- [Next.js Documentation](https://nextjs.org/docs) - learn about Next.js features and API.
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- [Learn Next.js](https://nextjs.org/learn) - an interactive Next.js tutorial.
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You can check out [the Next.js GitHub repository](https://github.com/vercel/next.js) - your feedback and contributions are welcome!
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## Deploy on Vercel
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The easiest way to deploy your Next.js app is to use the [Vercel Platform](https://vercel.com/new?utm_medium=default-template&filter=next.js&utm_source=create-next-app&utm_campaign=create-next-app-readme) from the creators of Next.js.
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Check out our [Next.js deployment documentation](https://nextjs.org/docs/app/building-your-application/deploying) for more details.
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After Width: | Height: | Size: 25 KiB |
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@import "tailwindcss";
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:root {
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--background: #ffffff;
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--foreground: #171717;
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}
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@theme inline {
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--color-background: var(--background);
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--color-foreground: var(--foreground);
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--font-sans: var(--font-geist-sans);
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--font-mono: var(--font-geist-mono);
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}
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@media (prefers-color-scheme: light) {
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:root {
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--background: #0a0a0a;
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--foreground: #ededed;
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}
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}
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body {
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background: var(--background);
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color: var(--foreground);
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font-family: Arial, Helvetica, sans-serif;
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}
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import { Geist, Geist_Mono } from "next/font/google";
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import "./globals.css";
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const geistSans = Geist({
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variable: "--font-geist-sans",
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subsets: ["latin"],
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});
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const geistMono = Geist_Mono({
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variable: "--font-geist-mono",
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subsets: ["latin"],
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});
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export const metadata = {
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title: "Create Next App",
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description: "Generated by create next app",
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};
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export default function RootLayout({ children }) {
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return (
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<html lang="en">
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<body
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className={`${geistSans.variable} ${geistMono.variable} antialiased`}
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>
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{children}
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</body>
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</html>
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);
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}
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import MemoryGame from '@/components/MemoryGame'
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import React from 'react'
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const page = () => {
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return (
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<div>
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<MemoryGame/>
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</div>
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)
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}
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export default page
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"use client";
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import React, { useEffect, useState } from "react";
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const MemoryGame = () => {
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const [gridSize, setGridSize] = useState(2);
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const [array, setArray] = useState([]);
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const [flipped, setFlipped] = useState([]);
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const [slectedPairs, setSelectedPairs] = useState([]);
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const [disabled, setDisabled] = useState(false);
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const [won, setWon] = useState(false);
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const handleGridSize = (e) => {
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const size = parseInt(e.target.value);
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//console.log(size)
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if (2 <= size && size <= 10) {
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setGridSize(size);
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}
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};
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const initalizeGame = () => {
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const totalCards = gridSize * gridSize;
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const pairCount = Math.floor(totalCards / 2);
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const numbers = [...Array(pairCount).keys()].map((n) => n + 1);
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const suffledCards = [...numbers, ...numbers]
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.sort(() => Math.random() - 0.5)
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.map((number, index) => ({
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id: index,
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number,
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}));
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setArray(suffledCards);
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setFlipped([]);
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setSelectedPairs([]);
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setDisabled(false);
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setWon(false);
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};
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const handleMatch = (secondId) => {
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const [firstId] = flipped;
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if (array[firstId].number == array[secondId].number) {
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setSelectedPairs([...slectedPairs, firstId, secondId]);
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setFlipped([]);
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setDisabled(false);
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} else {
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setTimeout(() => {
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setDisabled(false);
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setFlipped([]);
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}, 1000);
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}
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};
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useEffect(() => {
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initalizeGame();
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}, [gridSize]);
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const handleClick = (id) => {
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if (disabled || won) return;
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if (flipped.length === 0) {
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setFlipped([id]);
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return;
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}
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if (flipped.length === 1) {
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setDisabled(true); //so we cant choose another one
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if (id !== flipped[0]) {
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setFlipped([...flipped, id]);
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//check match logic
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handleMatch(id);
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} else {
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setFlipped([]);
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setDisabled(false);
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}
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}
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};
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const isFlipped = (id) => flipped.includes(id) || slectedPairs.includes(id);
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const isselectedpairs = (id) => slectedPairs.includes(id);
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useEffect(() => {
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if (slectedPairs.length === array.length && array.length > 0) {
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setWon(true);
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}
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}, [slectedPairs, array]);
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return (
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<div className="h-[100vh] flex flex-col justify-center items-center p-4 bg-gray-100 ">
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{/* Heading */}
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<h1 className="text-3xl font-bold mb-6 ">Memory Game</h1>
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{/* Grid Size */}
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<div className="mb-4">
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<label htmlFor="gridSize">Grid Size:(max 10)</label>
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<input
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type="number"
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className="w-[50px] ml-3 rounded border-2 px-1.5 py-1"
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min="2"
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max="10"
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value={gridSize}
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onChange={handleGridSize}
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/>
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</div>
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{/* Cards */}
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<div
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className="grid gap-2 mb-4"
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style={{
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gridTemplateColumns: `repeat(${gridSize}, minmax(0,1fr))`,
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width: `min(100%,${gridSize * 5.5}rem)`,
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}}
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>
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{array.map((array) => (
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<div
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key={array.id}
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onClick={() => handleClick(array.id)}
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className={`aspect-square flex items-center justify-center text-xl transition-all duration-300 font-bold rounded-lg cursor-pointer ${
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isFlipped(array.id)
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? isselectedpairs(array.id)
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? "bg-green-500 text-white"
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: "bg-blue-500 text-white"
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: "bg-gray-300 text-gray-400 "
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}`}
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>
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{isFlipped(array.id) ? array.number : "?"}
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</div>
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))}
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</div>
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{/* Result */}
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<div className="text-2xl text-green-500 font-bold">
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{won ? "You Won!" : ""}
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</div>
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{/* Rest Button */}
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<button
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className="px-5 py-2 bg-green-500 rounded text-white mt-5"
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onClick={initalizeGame}
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>
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Reset
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</button>
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</div>
|
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);
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};
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export default MemoryGame;
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import { dirname } from "path";
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import { fileURLToPath } from "url";
|
||||
import { FlatCompat } from "@eslint/eslintrc";
|
||||
|
||||
const __filename = fileURLToPath(import.meta.url);
|
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const __dirname = dirname(__filename);
|
||||
|
||||
const compat = new FlatCompat({
|
||||
baseDirectory: __dirname,
|
||||
});
|
||||
|
||||
const eslintConfig = [
|
||||
...compat.extends("next/core-web-vitals"),
|
||||
{
|
||||
ignores: [
|
||||
"node_modules/**",
|
||||
".next/**",
|
||||
"out/**",
|
||||
"build/**",
|
||||
"next-env.d.ts",
|
||||
],
|
||||
},
|
||||
];
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|
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export default eslintConfig;
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@ -0,0 +1,7 @@
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||||
{
|
||||
"compilerOptions": {
|
||||
"paths": {
|
||||
"@/*": ["./*"]
|
||||
}
|
||||
}
|
||||
}
|
@ -0,0 +1,4 @@
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||||
/** @type {import('next').NextConfig} */
|
||||
const nextConfig = {};
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||||
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export default nextConfig;
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File diff suppressed because it is too large
Load Diff
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||||
{
|
||||
"name": "memory-game",
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||||
"version": "0.1.0",
|
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"private": true,
|
||||
"scripts": {
|
||||
"dev": "next dev --turbopack",
|
||||
"build": "next build --turbopack",
|
||||
"start": "next start",
|
||||
"lint": "eslint"
|
||||
},
|
||||
"dependencies": {
|
||||
"react": "19.1.0",
|
||||
"react-dom": "19.1.0",
|
||||
"next": "15.5.2"
|
||||
},
|
||||
"devDependencies": {
|
||||
"@tailwindcss/postcss": "^4",
|
||||
"tailwindcss": "^4",
|
||||
"eslint": "^9",
|
||||
"eslint-config-next": "15.5.2",
|
||||
"@eslint/eslintrc": "^3"
|
||||
}
|
||||
}
|
@ -0,0 +1,5 @@
|
||||
const config = {
|
||||
plugins: ["@tailwindcss/postcss"],
|
||||
};
|
||||
|
||||
export default config;
|
After Width: | Height: | Size: 391 B |
After Width: | Height: | Size: 1.0 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 128 B |
After Width: | Height: | Size: 385 B |
Loading…
Reference in new issue