Since the advent of JavaScript in browsers, websites are becoming more interactive and complex than ever. Web technologies are now commonly used to create fully functional applications that runs directly into a browser that we call [web applications](https://en.wikipedia.org/wiki/Web_application). As Web apps are highly interactive, users do not want to wait for a full page reload every time an action is performed. That's why JavaScript is used to update the HTML directly using the DOM, to provide a smoother user experience.
In this lesson, we're going to lay out the foundations to create bank web app, using HTML templates to create multiple screens that can be displayed and updated without having to reload the entire HTML page.
### Prerequisite
You need a local web server to test the web app we'll build in this lesson. If don't have one, you can install [Node.js](https://nodejs.org) and use the command `npx lite-server` from your project folder. It will create a local web server and open your app in a browser.
### Preparation
On your computer, create a folder named `bank` with a file named `index.html` inside it. We'll start from this HTML [boilerplate](https://en.wikipedia.org/wiki/Boilerplate_code):
If you want to create multiples screens for a web page, one solution would be to create one HTML file for every screen you want to display. However, this solution comes with some inconvenience:
- You have to reload the entire HTML when switching screen, which can be slow.
- It's difficult to share data between the different screens.
Another approach is have only one HTML file, and define multiple [HTML templates](https://developer.mozilla.org/docs/Web/HTML/Element/template) using the `<template>` element. A template is a reusable HTML block that is not displayed by the browser, and needs to be instantiated at runtime using JavaScript.
We'll create a bank app with two screens: the login page and the dashboard. First, let's add in the HTML body a placeholder element that we'll use to instantiate the different screens of our app:
```html
<divid="app">Loading...</div>
```
We're giving it an `id` to make it easier to locate it with JavaScript later.
> Tip: since the content of this element will be replaced, we can put in a loading message or indicator that will be shown while the app is loading.
Next, let's add below the HTML template for the login page. For now we'll only put in there a title and a section containing a link that we'll use to perform the navigation.
> Tip: when creating HTML templates, if you want to see what it will look like, you can comment out the `<template>` and `</template>` lines by enclosing them with `<!-- -->`.
✅ Why do you think we use `id` attributes on the templates? Could we use something else like classes?
## Displaying templates with JavaScript
If you try your current HTML file in a browser, you'll see that it get stuck displaying `Loading...`. That's because we need to add some JavaScript code to instantiate and display the HTML templates.
Instantiating a template is usually done in 3 steps:
1. Retrieve the template element in the DOM, for example using [`document.getElementById`](https://developer.mozilla.org/docs/Web/API/Document/getElementById).
2. Clone the template element, using [`cloneNode`](https://developer.mozilla.org/docs/Web/API/Node/cloneNode).
3. Attach it to the DOM under a visible element, for example using [`appendChild`](https://developer.mozilla.org/docs/Web/API/Node/appendChild).
What we do here is exactly the 3 steps described above. We instantiate the template with the id `templateId`, and put its cloned content within our app placeholder. Note that we need to use `cloneNode(true)` to copy the entire subtree of the template.
✅ What's the purpose of this code `app.innerHTML = '';`? What happens without it?
## Creating routes
When talking about a web app, we call *Routing* the intent to map **URLs** to specific screens that should be displayed. On a web site with multiple HTML files, this is done automatically as the file paths are reflected on the URL. For example, with these files in your project folder:
```
mywebsite/index.html
mywebsite/login.html
mywebsite/admin/index.html
```
If you create a web server with `mywebsite` as the root, the URL mapping will be:
However, for our web app we are using a single HTML file containing all the screens so this default behavior won't help us. We have to create this map manually and perform update the displayed template using JavaScript.
### Task
We'll use a simple object to implement a [map](https://en.wikipedia.org/wiki/Associative_array) between URL paths and our templates. Add this object at the top of your `app.js` file.
Now let's modify a bit the `updateRoute` function. Instead of passing directly the `templateId` as an argument, we want to retrieve it by first looking at the current URL, and then use our map to get the corresponding template ID value. We can use [`window.location.pathname`](https://developer.mozilla.org/docs/Web/API/Location/pathname) to get only the path section from the URL.
Here we mapped the routes we declared to the corresponding template. You can try it that it works correctly by changing the URL manually in your browser.
We'll have to use JavaScript and more specifically the [`history.pushState`](https://developer.mozilla.org/docs/Web/API/History/pushState) that allows to update the URL and create a new entry in the browsing history, without reloading the HTML.
> Note: While the HTML anchor element [`<a href>`](https://developer.mozilla.org/docs/Web/HTML/Element/a) can be used on its own to create hyperlinks to different URLs, it will make the browser reload the HTML by default. It is necessary to prevent this behavior when handling routing with custom javascript, using the preventDefault() function on the click event.
This method first updates the current URL based on the path given, then updates the template. The property `window.location.origin` returns the URL root, allowing us to reconstruct a complete URL from a given path.
Now that we have this function, we can take care of the problem we have if a path does not match any defined route. We'll modify the `updateRoute` function by adding a fallback to one of the existing route if we can't find a match.
```js
function updateRoute() {
const path = window.location.pathname;
const route = routes[path];
if (!route) {
return navigate('/login');
}
...
```
If a route cannot be found, we'll now redirect to the `login` page.
Using the [`onclick`](https://developer.mozilla.org/docs/Web/API/GlobalEventHandlers/onclick) attribute bind the `click` event to JavaScript code, here the call to the `navigate()` function.
✅ The `history.pushState` method is part of the HTML5 standard and implemented in [all modern browsers](https://caniuse.com/?search=pushState). If you're building a web app for older browsers, there's a trick you can use in place of this API: using a [hash (`#`)](https://en.wikipedia.org/wiki/URI_fragment) before the path you can implement routing that works with regular anchor navigation and does not reload the page, as it's purpose was to create internal links within a page.
## Handling the browser's back and forward buttons
Using the `history.pushState` creates new entries in the browser's navigation history. You can check that by holding the *back button* of your browser, it should display something like this:
![Screenshot of navigation history](./history.png)
If you try clicking on the back button a few times, you'll see that the current URL changes and the history is updated, but the same template keeps being displayed.
That's because the application does not know that we need to call `updateRoute()` every time the history changes. If you take a look at the [`history.pushState` documentation](https://developer.mozilla.org/docs/Web/API/History/pushState), you can see that if the state changes - meaning that we moved to a different URL - the [`popstate`](https://developer.mozilla.org/docs/Web/API/Window/popstate_event) event is triggered. We'll use that to fix that issue.
To make sure the displayed template is updated when the browser history changes, we'll attach a new function that calls `updateRoute()`. We'll do that at the bottom of our `app.js` file:
> Note: we used an [arrow function](https://developer.mozilla.org/docs/Web/JavaScript/Reference/Functions/Arrow_functions) here to declare our `popstate` event handler for conciseness, but a regular function would work the same.
Routing is one of the surprisingly tricky parts of web development, especially as the web moves from page refresh behaviors to Single Page Application page refreshes. Read a little about [how the Azure Static Web App service](https://docs.microsoft.com/azure/static-web-apps/routes?WT.mc_id=academic-77807-sagibbon) handles routing. Can you explain why some of the decisions described on that document are necessary?