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56 lines
1.1 KiB
56 lines
1.1 KiB
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#ifndef AUDIO_H
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#define AUDIO_H
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#include <queue>
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#include <stdint.h>
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#include <vector>
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#include <AudioFile.h>
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using namespace std;
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class AudioFrame {
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private:
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int start;
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int end;
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int len;
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public:
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AudioFrame();
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AudioFrame(int len);
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~AudioFrame();
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int set_start(int val);
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int set_end(int val, int max_len);
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int get_start();
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int get_len();
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int disp();
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};
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class Audio {
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private:
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vector<float> speech_data;
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int16_t *speech_buff;
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int speech_len;
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int speech_align_len;
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int16_t sample_rate;
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int offset;
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float align_size;
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int data_type;
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queue<AudioFrame *> frame_queue;
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public:
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vector<float> speech_vec;
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Audio(int data_type);
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Audio(int data_type, int size);
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~Audio();
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void disp();
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void loadwav(const char *filename);
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void loadwavfrommem(AudioFile<float>audio);
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int fetch_chunck(float *&dout, int len);
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int fetch(vector<float> &dout, int &len, int &flag);
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void padding();
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void split();
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};
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#endif
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