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249 lines
8.7 KiB
249 lines
8.7 KiB
// kaldi-native-fbank/csrc/feature-window.cc
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//
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// Copyright (c) 2022 Xiaomi Corporation (authors: Fangjun Kuang)
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// This file is copied/modified from kaldi/src/feat/feature-window.cc
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#include "frontend/feature-window.h"
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#include <cmath>
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#include <limits>
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#include <vector>
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#ifndef M_2PI
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#define M_2PI 6.283185307179586476925286766559005
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#endif
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namespace knf {
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std::ostream &operator<<(std::ostream &os, const FrameExtractionOptions &opts) {
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os << opts.ToString();
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return os;
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}
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FeatureWindowFunction::FeatureWindowFunction(const FrameExtractionOptions &opts)
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: window_(opts.WindowSize()) {
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int32_t frame_length = opts.WindowSize();
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CHECK_GT(frame_length, 0);
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float *window_data = window_.data();
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double a = M_2PI / (frame_length - 1);
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for (int32_t i = 0; i < frame_length; i++) {
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double i_fl = static_cast<double>(i);
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if (opts.window_type == "hanning") {
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window_data[i] = 0.5 - 0.5 * cos(a * i_fl);
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} else if (opts.window_type == "sine") {
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// when you are checking ws wikipedia, please
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// note that 0.5 * a = M_PI/(frame_length-1)
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window_data[i] = sin(0.5 * a * i_fl);
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} else if (opts.window_type == "hamming") {
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window_data[i] = 0.54 - 0.46 * cos(a * i_fl);
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} else if (opts.window_type ==
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"povey") { // like hamming but goes to zero at edges.
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window_data[i] = pow(0.5 - 0.5 * cos(a * i_fl), 0.85);
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} else if (opts.window_type == "rectangular") {
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window_data[i] = 1.0;
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} else if (opts.window_type == "blackman") {
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window_data[i] = opts.blackman_coeff - 0.5 * cos(a * i_fl) +
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(0.5 - opts.blackman_coeff) * cos(2 * a * i_fl);
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} else {
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LOG(FATAL) << "Invalid window type " << opts.window_type;
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}
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}
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}
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void FeatureWindowFunction::Apply(float *wave) const {
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int32_t window_size = window_.size();
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const float *p = window_.data();
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for (int32_t k = 0; k != window_size; ++k) {
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wave[k] *= p[k];
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}
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}
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int64_t FirstSampleOfFrame(int32_t frame, const FrameExtractionOptions &opts) {
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int64_t frame_shift = opts.WindowShift();
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if (opts.snip_edges) {
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return frame * frame_shift;
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} else {
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int64_t midpoint_of_frame = frame_shift * frame + frame_shift / 2,
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beginning_of_frame = midpoint_of_frame - opts.WindowSize() / 2;
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return beginning_of_frame;
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}
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}
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int32_t NumFrames(int64_t num_samples,
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const FrameExtractionOptions &opts,
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bool flush /*= true*/) {
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int64_t frame_shift = opts.WindowShift();
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int64_t frame_length = opts.WindowSize();
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if (opts.snip_edges) {
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// with --snip-edges=true (the default), we use a HTK-like approach to
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// determining the number of frames-- all frames have to fit completely
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// into
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// the waveform, and the first frame begins at sample zero.
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if (num_samples < frame_length)
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return 0;
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else
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return (1 + ((num_samples - frame_length) / frame_shift));
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// You can understand the expression above as follows: 'num_samples -
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// frame_length' is how much room we have to shift the frame within the
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// waveform; 'frame_shift' is how much we shift it each time; and the
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// ratio
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// is how many times we can shift it (integer arithmetic rounds down).
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} else {
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// if --snip-edges=false, the number of frames is determined by rounding
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// the
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// (file-length / frame-shift) to the nearest integer. The point of
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// this
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// formula is to make the number of frames an obvious and predictable
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// function of the frame shift and signal length, which makes many
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// segmentation-related questions simpler.
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//
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// Because integer division in C++ rounds toward zero, we add (half the
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// frame-shift minus epsilon) before dividing, to have the effect of
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// rounding towards the closest integer.
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int32_t num_frames = (num_samples + (frame_shift / 2)) / frame_shift;
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if (flush) return num_frames;
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// note: 'end' always means the last plus one, i.e. one past the last.
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int64_t end_sample_of_last_frame =
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FirstSampleOfFrame(num_frames - 1, opts) + frame_length;
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// the following code is optimized more for clarity than efficiency.
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// If flush == false, we can't output frames that extend past the end
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// of the signal.
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while (num_frames > 0 && end_sample_of_last_frame > num_samples) {
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num_frames--;
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end_sample_of_last_frame -= frame_shift;
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}
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return num_frames;
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}
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}
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void ExtractWindow(int64_t sample_offset,
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const std::vector<float> &wave,
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int32_t f,
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const FrameExtractionOptions &opts,
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const FeatureWindowFunction &window_function,
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std::vector<float> *window,
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float *log_energy_pre_window /*= nullptr*/) {
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CHECK(sample_offset >= 0 && wave.size() != 0);
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int32_t frame_length = opts.WindowSize();
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int32_t frame_length_padded = opts.PaddedWindowSize();
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int64_t num_samples = sample_offset + wave.size();
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int64_t start_sample = FirstSampleOfFrame(f, opts);
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int64_t end_sample = start_sample + frame_length;
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if (opts.snip_edges) {
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CHECK(start_sample >= sample_offset && end_sample <= num_samples);
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} else {
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CHECK(sample_offset == 0 || start_sample >= sample_offset);
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}
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if (window->size() != frame_length_padded) {
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window->resize(frame_length_padded);
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}
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// wave_start and wave_end are start and end indexes into 'wave', for the
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// piece of wave that we're trying to extract.
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int32_t wave_start = int32_t(start_sample - sample_offset);
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int32_t wave_end = wave_start + frame_length;
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if (wave_start >= 0 && wave_end <= wave.size()) {
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// the normal case-- no edge effects to consider.
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std::copy(wave.begin() + wave_start,
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wave.begin() + wave_start + frame_length,
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window->data());
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} else {
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// Deal with any end effects by reflection, if needed. This code will
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// only
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// be reached for about two frames per utterance, so we don't concern
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// ourselves excessively with efficiency.
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int32_t wave_dim = wave.size();
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for (int32_t s = 0; s < frame_length; ++s) {
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int32_t s_in_wave = s + wave_start;
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while (s_in_wave < 0 || s_in_wave >= wave_dim) {
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// reflect around the beginning or end of the wave.
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// e.g. -1 -> 0, -2 -> 1.
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// dim -> dim - 1, dim + 1 -> dim - 2.
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// the code supports repeated reflections, although this
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// would only be needed in pathological cases.
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if (s_in_wave < 0)
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s_in_wave = -s_in_wave - 1;
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else
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s_in_wave = 2 * wave_dim - 1 - s_in_wave;
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}
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(*window)[s] = wave[s_in_wave];
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}
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}
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ProcessWindow(opts, window_function, window->data(), log_energy_pre_window);
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}
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static void RemoveDcOffset(float *d, int32_t n) {
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float sum = 0;
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for (int32_t i = 0; i != n; ++i) {
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sum += d[i];
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}
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float mean = sum / n;
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for (int32_t i = 0; i != n; ++i) {
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d[i] -= mean;
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}
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}
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float InnerProduct(const float *a, const float *b, int32_t n) {
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float sum = 0;
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for (int32_t i = 0; i != n; ++i) {
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sum += a[i] * b[i];
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}
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return sum;
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}
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static void Preemphasize(float *d, int32_t n, float preemph_coeff) {
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if (preemph_coeff == 0.0) {
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return;
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}
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CHECK(preemph_coeff >= 0.0 && preemph_coeff <= 1.0);
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for (int32_t i = n - 1; i > 0; --i) {
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d[i] -= preemph_coeff * d[i - 1];
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}
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d[0] -= preemph_coeff * d[0];
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}
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void ProcessWindow(const FrameExtractionOptions &opts,
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const FeatureWindowFunction &window_function,
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float *window,
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float *log_energy_pre_window /*= nullptr*/) {
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int32_t frame_length = opts.WindowSize();
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// TODO(fangjun): Remove dither
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CHECK_EQ(opts.dither, 0);
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if (opts.remove_dc_offset) {
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RemoveDcOffset(window, frame_length);
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}
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if (log_energy_pre_window != NULL) {
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float energy =
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std::max<float>(InnerProduct(window, window, frame_length),
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std::numeric_limits<float>::epsilon());
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*log_energy_pre_window = std::log(energy);
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}
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if (opts.preemph_coeff != 0.0) {
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Preemphasize(window, frame_length, opts.preemph_coeff);
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}
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window_function.Apply(window);
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}
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} // namespace knf
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