// Copyright (c) 2022 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #pragma once #include "base/common.h" #include "frontend/frontend_itf.h" using std::vector; namespace ppspeech { // Simulates audio/feature input, by returning data from a Vector. // This class is mostly meant to be used for online decoder testing using // pre-recorded audio/feature class DataCache : public FrontendInterface { public: DataCache() : finished_{false}, dim_{0} {} // accept waves/feats void Accept(const std::vector& inputs) override { data_ = std::move(inputs); } bool Read(vector* feats) override { if (data_.size() == 0) { return false; } (*feats) = std::move(data_); data_.resize(0); return true; } void SetFinished() override { finished_ = true; } bool IsFinished() const override { return finished_; } size_t Dim() const override { return dim_; } void SetDim(int32 dim) { dim_ = dim; } void Reset() override { finished_ = true; dim_ = 0; } private: std::vector data_; bool finished_; int32 dim_; DISALLOW_COPY_AND_ASSIGN(DataCache); }; } // namespace ppspeech