# This contains the locations of binarys build required for running the examples. unset GREP_OPTIONS ENGINE_ROOT=$PWD/../../ ENGINE_BUILD=$ENGINE_ROOT/build/Linux/x86_64/engine/vad ENGINE_TOOLS=$ENGINE_ROOT/tools TOOLS_BIN=$ENGINE_TOOLS/valgrind/install/bin [ -d $ENGINE_BUILD ] || { echo "Error: 'build/runtime' directory not found. please ensure that the project build successfully"; } export LC_AL=C export PATH=$PATH:$TOOLS_BIN:$ENGINE_BUILD/nnet:$ENGINE_BUILD/interface export LD_LIBRARY_PATH=$PADDLE_LIB_PATH:$LD_LIBRARY_PATH