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214 lines
10 KiB
214 lines
10 KiB
package controller
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import (
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"Open_IM/pkg/common/constant"
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"Open_IM/pkg/common/db/relation"
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"Open_IM/pkg/common/db/table"
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"context"
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"gorm.io/gorm"
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)
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type FriendInterface interface {
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error)
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// AddFriendRequest 增加或者更新好友申请
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AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error)
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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BecomeFriend(ctx context.Context, friends []*table.FriendModel, revFriends []*table.FriendModel) (err error)
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// RefuseFriendRequest 拒绝好友申请
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RefuseFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error)
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// AgreeFriendRequest 同意好友申请
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AgreeFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error)
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// Delete 删除好友
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Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error)
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// UpdateRemark 更新好友备注
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UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error)
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// FindOwnerFriends 获取ownerUserID的好友列表
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FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, total int64, err error)
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, total int64, err error)
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// FindFriendRequestFromMe 获取我发出去的好友申请
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FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, total int64, err error)
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// FindFriendRequestToMe 获取我收到的的好友申请
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FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, total int64, err error)
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// FindFriends 获取某人指定好友的信息 如果有一个不存在也返回错误
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FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*table.FriendModel, err error)
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}
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type FriendController struct {
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database FriendDatabaseInterface
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}
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func NewFriendController(db *gorm.DB) *FriendController {
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return &FriendController{database: NewFriendDatabase(db)}
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}
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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func (f *FriendController) CheckIn(ctx context.Context, user1, user2 string) (err error, inUser1Friends bool, inUser2Friends bool) {
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}
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// AddFriendRequest 增加或者更新好友申请
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func (f *FriendController) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) {
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}
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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func (f *FriendController) BecomeFriend(ctx context.Context, friends []*table.FriendModel) (err error) {
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}
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// RefuseFriendRequest 拒绝好友申请
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func (f *FriendController) RefuseFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) {
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}
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// AgreeFriendRequest 同意好友申请
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func (f *FriendController) AgreeFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) {
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}
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// Delete 删除好友
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func (f *FriendController) Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) {
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}
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// UpdateRemark 更新好友备注
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func (f *FriendController) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) {
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}
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// FindOwnerFriends 获取ownerUserID的好友列表
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func (f *FriendController) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) {
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}
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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func (f *FriendController) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) {
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}
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// FindFriendRequestFromMe 获取我发出去的好友申请
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func (f *FriendController) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) {
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}
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// FindFriendRequestToMe 获取我收到的的好友申请
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func (f *FriendController) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) {
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}
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// FindFriends 获取某人指定好友的信息
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func (f *FriendController) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*table.FriendModel, err error) {
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}
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type FriendDatabaseInterface interface {
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error)
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// AddFriendRequest 增加或者更新好友申请
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AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error)
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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BecomeFriend(ctx context.Context, friends []*table.FriendModel) (err error)
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// RefuseFriendRequest 拒绝好友申请
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RefuseFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error)
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// AgreeFriendRequest 同意好友申请
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AgreeFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error)
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// Delete 删除好友
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Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error)
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// UpdateRemark 更新好友备注
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UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error)
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// FindOwnerFriends 获取ownerUserID的好友列表
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FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error)
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error)
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// FindFriendRequestFromMe 获取我发出去的好友申请
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FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error)
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// FindFriendRequestToMe 获取我收到的的好友申请
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FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error)
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// FindFriends 获取某人指定好友的信息
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FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*table.FriendModel, err error)
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}
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type FriendDatabase struct {
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friend *relation.FriendGorm
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friendRequest *relation.FriendRequestGorm
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}
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func NewFriendDatabase(db *gorm.DB) *FriendDatabase {
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return &FriendDatabase{friend: relation.NewFriendGorm(db), friendRequest: relation.NewFriendRequestGorm(db)}
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}
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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func (f *FriendDatabase) CheckIn(ctx context.Context, userID1, userID2 string) (inUser1Friends bool, inUser2Friends bool, err error) {
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friends, err := f.friend.FindUserState(ctx, userID1, userID2)
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for _, v := range friends {
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if v.OwnerUserID == userID1 && v.FriendUserID == userID2 {
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inUser1Friends = true
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}
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if v.OwnerUserID == userID2 && v.FriendUserID == userID1 {
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inUser2Friends = true
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}
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}
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return
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}
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// AddFriendRequest 增加或者更新好友申请
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func (f *FriendDatabase) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) {
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}
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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func (f *FriendDatabase) BecomeFriend(ctx context.Context, ownerUserID string, friends []*table.FriendModel) (err error) {
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return f.friend.DB.Transaction(func(tx *gorm.DB) error {
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//先find 找出重复的 去掉重复的
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friendUserIDs := make([]string, 0, len(friends))
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for _, v := range friends {
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friendUserIDs = append(friendUserIDs, v.FriendUserID)
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}
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fs1, err := f.friend.FindFriends(ctx, ownerUserID, friendUserIDs, tx)
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if err != nil {
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return err
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}
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fs2, err := f.friend.FindReversalFriends(ctx, ownerUserID, friendUserIDs, tx)
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if err != nil {
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return err
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}
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return nil
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})
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}
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// RefuseFriendRequest 拒绝好友申请
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func (f *FriendDatabase) RefuseFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) {
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}
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// AgreeFriendRequest 同意好友申请
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func (f *FriendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) {
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}
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// Delete 删除好友
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func (f *FriendDatabase) Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) {
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}
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// UpdateRemark 更新好友备注
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func (f *FriendDatabase) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) {
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}
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// FindOwnerFriends 获取ownerUserID的好友列表
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func (f *FriendDatabase) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) {
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}
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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func (f *FriendDatabase) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) {
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}
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// FindFriendRequestFromMe 获取我发出去的好友申请
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func (f *FriendDatabase) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) {
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}
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// FindFriendRequestToMe 获取我收到的的好友申请
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func (f *FriendDatabase) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) {
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}
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// FindFriends 获取某人指定好友的信息 如果有一个不存在也返回错误
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func (f *FriendDatabase) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*table.FriendModel, err error) {
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friends, err = f.friend.Find(ctx, ownerUserID, friendUserIDs)
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if err != nil {
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return
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}
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if len(friends) != len(friendUserIDs) {
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err = constant.ErrRecordNotFound.Wrap()
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}
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return
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}
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