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Open-IM-Server/internal/push/offlinepush/getui/body.go

172 lines
4.2 KiB

package getui
import (
"fmt"
"github.com/OpenIMSDK/Open-IM-Server/pkg/common/config"
)
type Resp struct {
Code int `json:"code"`
Msg string `json:"msg"`
Data interface{} `json:"data"`
}
func (r *Resp) parseError() (err error) {
switch r.Code {
case tokenExpireCode:
err = ErrTokenExpire
case 0:
err = nil
default:
err = fmt.Errorf("code %d, msg %s", r.Code, r.Msg)
}
return err
}
type RespI interface {
parseError() error
}
type AuthReq struct {
Sign string `json:"sign"`
Timestamp string `json:"timestamp"`
AppKey string `json:"appkey"`
}
type AuthResp struct {
ExpireTime string `json:"expire_time"`
Token string `json:"token"`
}
type TaskResp struct {
TaskID string `json:"taskID"`
}
type Settings struct {
TTL *int64 `json:"ttl"`
}
type Audience struct {
Alias []string `json:"alias"`
}
type PushMessage struct {
Notification *Notification `json:"notification,omitempty"`
Transmission *string `json:"transmission,omitempty"`
}
type PushChannel struct {
Ios *Ios `json:"ios"`
Android *Android `json:"android"`
}
type PushReq struct {
RequestID *string `json:"request_id"`
Settings *Settings `json:"settings"`
Audience *Audience `json:"audience"`
PushMessage *PushMessage `json:"push_message"`
PushChannel *PushChannel `json:"push_channel"`
IsAsync *bool `json:"is_async"`
TaskID *string `json:"taskid"`
}
type Ios struct {
NotificationType *string `json:"type"`
AutoBadge *string `json:"auto_badge"`
Aps struct {
Sound string `json:"sound"`
Alert Alert `json:"alert"`
} `json:"aps"`
}
type Alert struct {
Title string `json:"title"`
Body string `json:"body"`
}
type Android struct {
Ups struct {
Notification Notification `json:"notification"`
Options Options `json:"options"`
} `json:"ups"`
}
type Notification struct {
Title string `json:"title"`
Body string `json:"body"`
ChannelID string `json:"channelID"`
ChannelName string `json:"ChannelName"`
ClickType string `json:"click_type"`
}
type Options struct {
HW struct {
DefaultSound bool `json:"/message/android/notification/default_sound"`
ChannelID string `json:"/message/android/notification/channel_id"`
Sound string `json:"/message/android/notification/sound"`
Importance string `json:"/message/android/notification/importance"`
} `json:"HW"`
XM struct {
ChannelID string `json:"/extra.channel_id"`
} `json:"XM"`
VV struct {
Classification int `json:"/classification"`
} `json:"VV"`
}
type Payload struct {
IsSignal bool `json:"isSignal"`
}
func newPushReq(title, content string) PushReq {
pushReq := PushReq{PushMessage: &PushMessage{Notification: &Notification{
Title: title,
Body: content,
ClickType: "startapp",
ChannelID: config.Config.Push.GeTui.ChannelID,
ChannelName: config.Config.Push.GeTui.ChannelName,
}}}
return pushReq
}
func newBatchPushReq(userIDs []string, taskID string) PushReq {
var IsAsync = true
return PushReq{Audience: &Audience{Alias: userIDs}, IsAsync: &IsAsync, TaskID: &taskID}
}
func (pushReq *PushReq) setPushChannel(title string, body string) {
pushReq.PushChannel = &PushChannel{}
// autoBadge := "+1"
pushReq.PushChannel.Ios = &Ios{}
notify := "notify"
pushReq.PushChannel.Ios.NotificationType = &notify
pushReq.PushChannel.Ios.Aps.Sound = "default"
pushReq.PushChannel.Ios.Aps.Alert = Alert{
Title: title,
Body: body,
}
pushReq.PushChannel.Android = &Android{}
pushReq.PushChannel.Android.Ups.Notification = Notification{
Title: title,
Body: body,
ClickType: "startapp",
}
pushReq.PushChannel.Android.Ups.Options = Options{
HW: struct {
DefaultSound bool `json:"/message/android/notification/default_sound"`
ChannelID string `json:"/message/android/notification/channel_id"`
Sound string `json:"/message/android/notification/sound"`
Importance string `json:"/message/android/notification/importance"`
}{ChannelID: "RingRing4", Sound: "/raw/ring001", Importance: "NORMAL"},
XM: struct {
ChannelID string `json:"/extra.channel_id"`
}{ChannelID: "high_system"},
VV: struct {
Classification int "json:\"/classification\""
}{
Classification: 1,
},
}
}