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314 lines
14 KiB
314 lines
14 KiB
package controller
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import (
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"Open_IM/pkg/common/constant"
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relation1 "Open_IM/pkg/common/db/relation"
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"Open_IM/pkg/common/db/table/relation"
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"Open_IM/pkg/utils"
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"context"
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"gorm.io/gorm"
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)
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type FriendInterface interface {
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error)
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// AddFriendRequest 增加或者更新好友申请
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AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error)
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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BecomeFriend(ctx context.Context, friends []*relation.FriendModel, revFriends []*relation.FriendModel) (err error)
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// RefuseFriendRequest 拒绝好友申请
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RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error)
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// AgreeFriendRequest 同意好友申请
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AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error)
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// Delete 删除好友
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Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error)
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// UpdateRemark 更新好友备注
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UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error)
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// FindOwnerFriends 获取ownerUserID的好友列表
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FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error)
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error)
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// FindFriendRequestFromMe 获取我发出去的好友申请
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FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error)
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// FindFriendRequestToMe 获取我收到的的好友申请
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FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error)
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// FindFriends 获取某人指定好友的信息 如果有一个不存在也返回错误
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FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error)
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}
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type FriendController struct {
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database FriendDatabaseInterface
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}
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func NewFriendController(db *gorm.DB) *FriendController {
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return &FriendController{database: NewFriendDatabase(db)}
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}
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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func (f *FriendController) CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error) {
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return f.database.CheckIn(ctx, user1, user2)
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}
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// AddFriendRequest 增加或者更新好友申请
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func (f *FriendController) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) {
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return f.database.AddFriendRequest(ctx, fromUserID, toUserID, reqMsg, ex)
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}
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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func (f *FriendController) BecomeFriend(ctx context.Context, ownerUserID string, friends []*relation.FriendModel) (err error) {
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return f.database.BecomeFriend(ctx, ownerUserID, friends)
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}
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// RefuseFriendRequest 拒绝好友申请
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func (f *FriendController) RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) {
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return f.database.RefuseFriendRequest(ctx, friendRequest)
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}
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// AgreeFriendRequest 同意好友申请
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func (f *FriendController) AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) {
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return f.database.AgreeFriendRequest(ctx, friendRequest)
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}
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// Delete 删除好友
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func (f *FriendController) Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) {
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return f.database.Delete(ctx, ownerUserID, friendUserIDs)
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}
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// UpdateRemark 更新好友备注
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func (f *FriendController) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) {
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return f.database.UpdateRemark(ctx, ownerUserID, friendUserID, remark)
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}
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// FindOwnerFriends 获取ownerUserID的好友列表
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func (f *FriendController) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) {
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return f.database.FindOwnerFriends(ctx, ownerUserID, pageNumber, showNumber)
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}
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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func (f *FriendController) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) {
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return f.database.FindInWhoseFriends(ctx, friendUserID, pageNumber, showNumber)
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}
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// FindFriendRequestFromMe 获取我发出去的好友申请
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func (f *FriendController) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) {
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return f.database.FindFriendRequestFromMe(ctx, userID, pageNumber, showNumber)
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}
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// FindFriendRequestToMe 获取我收到的的好友申请
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func (f *FriendController) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) {
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return f.database.FindFriendRequestToMe(ctx, userID, pageNumber, showNumber)
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}
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// FindFriends 获取某人指定好友的信息
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func (f *FriendController) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error) {
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return f.database.FindFriends(ctx, ownerUserID, friendUserIDs)
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}
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type FriendDatabaseInterface interface {
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error)
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// AddFriendRequest 增加或者更新好友申请
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AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error)
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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BecomeFriend(ctx context.Context, ownerUserID string, friends []*relation.FriendModel) (err error)
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// RefuseFriendRequest 拒绝好友申请
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RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error)
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// AgreeFriendRequest 同意好友申请
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AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error)
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// Delete 删除好友
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Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error)
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// UpdateRemark 更新好友备注
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UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error)
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// FindOwnerFriends 获取ownerUserID的好友列表
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FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error)
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error)
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// FindFriendRequestFromMe 获取我发出去的好友申请
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FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error)
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// FindFriendRequestToMe 获取我收到的的好友申请
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FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error)
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// FindFriends 获取某人指定好友的信息
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FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error)
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}
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type FriendDatabase struct {
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friend *relation1.FriendGorm
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friendRequest *relation1.FriendRequestGorm
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}
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func NewFriendDatabase(db *gorm.DB) *FriendDatabase {
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return &FriendDatabase{friend: relation1.NewFriendGorm(db), friendRequest: relation1.NewFriendRequestGorm(db)}
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}
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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func (f *FriendDatabase) CheckIn(ctx context.Context, userID1, userID2 string) (inUser1Friends bool, inUser2Friends bool, err error) {
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friends, err := f.friend.FindUserState(ctx, userID1, userID2)
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for _, v := range friends {
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if v.OwnerUserID == userID1 && v.FriendUserID == userID2 {
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inUser1Friends = true
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}
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if v.OwnerUserID == userID2 && v.FriendUserID == userID1 {
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inUser2Friends = true
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}
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}
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return
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}
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// AddFriendRequest 增加或者更新好友申请
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func (f *FriendDatabase) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) {
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return f.friendRequest.DB.Transaction(func(tx *gorm.DB) error {
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fq, err := f.friendRequest.Find(ctx, fromUserID, toUserID, tx)
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if err != nil {
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return err
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}
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if fq != nil { //
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m := make(map[string]interface{}, 1)
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m["handle_result"] = 0
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m["handle_msg"] = ""
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m["req_msg"] = reqMsg
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m["ex"] = ex
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if err := f.friendRequest.UpdateByMap(ctx, fromUserID, toUserID, m, tx); err != nil {
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return err
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}
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} else {
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if err := f.friendRequest.Create(ctx, []*relation.FriendRequestModel{&relation.FriendRequestModel{FromUserID: fromUserID, ToUserID: toUserID, ReqMsg: reqMsg, Ex: ex}}, tx); err != nil {
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return err
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}
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}
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return nil
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})
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}
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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func (f *FriendDatabase) BecomeFriend(ctx context.Context, ownerUserID string, friends []*relation.FriendModel) (err error) {
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return f.friend.DB.Transaction(func(tx *gorm.DB) error {
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//先find 找出重复的 去掉重复的
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friendUserIDs := make([]string, 0, len(friends))
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for _, v := range friends {
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friendUserIDs = append(friendUserIDs, v.FriendUserID)
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}
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fs1, err := f.friend.FindFriends(ctx, ownerUserID, friendUserIDs, tx)
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if err != nil {
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return err
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}
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fs1 = append(fs1, friends...)
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fs11 := utils.DistinctAny(fs1, func(e *relation.FriendModel) string {
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return utils.UniqueJoin(e.OwnerUserID, e.FriendUserID)
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})
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err = f.friend.Create(ctx, fs11, tx)
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if err != nil {
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return err
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}
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fs2, err := f.friend.FindReversalFriends(ctx, ownerUserID, friendUserIDs, tx)
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if err != nil {
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return err
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}
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for _, v := range friends {
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fs2 = append(fs2, &relation.FriendModel{OwnerUserID: v.FriendUserID, FriendUserID: ownerUserID})
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}
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fs22 := utils.DistinctAny(fs2, func(e *relation.FriendModel) string {
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return utils.UniqueJoin(e.OwnerUserID, e.FriendUserID)
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})
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err = f.friend.Create(ctx, fs22, tx)
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if err != nil {
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return err
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}
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return nil
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})
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}
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// RefuseFriendRequest 拒绝好友申请
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func (f *FriendDatabase) RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) {
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friendRequest.HandleResult = constant.FriendResponseRefuse
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err = f.friendRequest.Update(ctx, []*relation.FriendRequestModel{friendRequest})
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if err != nil {
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return err
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}
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return nil
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}
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// AgreeFriendRequest 同意好友申请
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func (f *FriendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) {
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return f.friend.DB.Transaction(func(tx *gorm.DB) error {
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//先find 找出重复的 去掉重复的
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fs1, err := f.friend.FindFriends(ctx, friendRequest.FromUserID, []string{friendRequest.ToUserID}, tx)
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if err != nil {
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return err
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}
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if len(fs1) == 0 {
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err = f.friend.Create(ctx, []*relation.FriendModel{
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&relation.FriendModel{
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OwnerUserID: friendRequest.FromUserID,
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FriendUserID: friendRequest.ToUserID,
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OperatorUserID: friendRequest.ToUserID,
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AddSource: constant.BecomeFriendByApply,
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}}, tx)
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if err != nil {
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return err
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}
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}
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fs2, err := f.friend.FindReversalFriends(ctx, friendRequest.ToUserID, []string{friendRequest.FromUserID}, tx)
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if len(fs2) == 0 {
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err = f.friend.Create(ctx, []*relation.FriendModel{
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&relation.FriendModel{
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OwnerUserID: friendRequest.ToUserID,
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FriendUserID: friendRequest.FromUserID,
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OperatorUserID: friendRequest.ToUserID,
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AddSource: constant.BecomeFriendByApply,
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}}, tx)
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if err != nil {
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return err
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}
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}
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friendRequest.HandleResult = constant.FriendResponseAgree
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err = f.friendRequest.Update(ctx, []*relation.FriendRequestModel{friendRequest}, tx)
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if err != nil {
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return err
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}
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return nil
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})
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}
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// Delete 删除好友
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func (f *FriendDatabase) Delete(ctx context.Context, ownerUserID string, friendUserID string) (err error) {
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return f.friend.Delete(ctx, ownerUserID, friendUserID)
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}
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// UpdateRemark 更新好友备注
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func (f *FriendDatabase) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) {
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return f.friend.UpdateRemark(ctx, ownerUserID, friendUserID, remark)
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}
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// FindOwnerFriends 获取ownerUserID的好友列表
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func (f *FriendDatabase) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) {
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return f.friend.FindOwnerFriends(ctx, ownerUserID, pageNumber, showNumber)
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}
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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func (f *FriendDatabase) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) {
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return f.friend.FindInWhoseFriends(ctx, friendUserID, pageNumber, showNumber)
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}
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// FindFriendRequestFromMe 获取我发出去的好友申请
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func (f *FriendDatabase) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) {
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return f.friendRequest.FindFromUserID(ctx, userID, pageNumber, showNumber)
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}
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// FindFriendRequestToMe 获取我收到的的好友申请
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func (f *FriendDatabase) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) {
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return f.friendRequest.FindToUserID(ctx, userID, pageNumber, showNumber)
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}
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// FindFriends 获取某人指定好友的信息 如果有一个不存在,也返回错误
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func (f *FriendDatabase) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error) {
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friends, err = f.friend.FindFriends(ctx, ownerUserID, friendUserIDs)
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if err != nil {
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return
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}
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if len(friends) != len(friendUserIDs) {
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err = constant.ErrRecordNotFound.Wrap()
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}
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return
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}
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