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Open-IM-Server/pkg/apistruct/manage.go

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5.2 KiB

// Copyright © 2023 OpenIM. All rights reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package apistruct
import (
sdkws "github.com/openimsdk/protocol/sdkws"
)
// SendMsg defines the structure for sending messages with various metadata.
type SendMsg struct {
// SendID uniquely identifies the sender.
SendID string `json:"sendID" binding:"required"`
// GroupID is the identifier for the group, required if SessionType is 2 or 3.
GroupID string `json:"groupID" binding:"required_if=SessionType 2|required_if=SessionType 3"`
// SenderNickname is the nickname of the sender.
SenderNickname string `json:"senderNickname"`
// SenderFaceURL is the URL to the sender's avatar.
SenderFaceURL string `json:"senderFaceURL"`
// SenderPlatformID is an integer identifier for the sender's platform.
SenderPlatformID int32 `json:"senderPlatformID"`
// Content is the actual content of the message, required and excluded from Swagger documentation.
Content map[string]any `json:"content" binding:"required" swaggerignore:"true"`
// ContentType is an integer that represents the type of the content.
ContentType int32 `json:"contentType" binding:"required"`
// SessionType is an integer that represents the type of session for the message.
SessionType int32 `json:"sessionType" binding:"required"`
// IsOnlineOnly specifies if the message is only sent when the receiver is online.
IsOnlineOnly bool `json:"isOnlineOnly"`
// NotOfflinePush specifies if the message should not trigger offline push notifications.
NotOfflinePush bool `json:"notOfflinePush"`
// SendTime is a timestamp indicating when the message was sent.
SendTime int64 `json:"sendTime"`
// OfflinePushInfo contains information for offline push notifications.
OfflinePushInfo *sdkws.OfflinePushInfo `json:"offlinePushInfo"`
// Ex stores extended fields
Ex string `json:"ex"`
}
// SendMsgReq extends SendMsg with the requirement of RecvID when SessionType indicates a one-on-one or notification chat.
type SendMsgReq struct {
// RecvID uniquely identifies the receiver and is required for one-on-one or notification chat types.
RecvID string `json:"recvID" binding:"required_if" message:"recvID is required if sessionType is SingleChatType or NotificationChatType"`
SendMsg
}
type GetConversationListReq struct {
// userID uniquely identifies the user.
UserID string `protobuf:"bytes,1,opt,name=userID,proto3" json:"userID,omitempty" binding:"required"`
// ConversationIDs contains a list of unique identifiers for conversations.
ConversationIDs []string `protobuf:"bytes,2,rep,name=conversationIDs,proto3" json:"conversationIDs,omitempty"`
}
type GetConversationListResp struct {
// ConversationElems is a map that associates conversation IDs with their respective details.
ConversationElems map[string]*ConversationElem `protobuf:"bytes,1,rep,name=conversationElems,proto3" json:"conversationElems,omitempty" protobuf_key:"bytes,1,opt,name=key,proto3" protobuf_val:"bytes,2,opt,name=value,proto3"`
}
type ConversationElem struct {
// MaxSeq represents the maximum sequence number within the conversation.
MaxSeq int64 `protobuf:"varint,1,opt,name=maxSeq,proto3" json:"maxSeq,omitempty"`
// UnreadSeq represents the number of unread messages in the conversation.
UnreadSeq int64 `protobuf:"varint,2,opt,name=unreadSeq,proto3" json:"unreadSeq,omitempty"`
// LastSeqTime represents the timestamp of the last sequence in the conversation.
LastSeqTime int64 `protobuf:"varint,3,opt,name=LastSeqTime,proto3" json:"LastSeqTime,omitempty"`
}
// BatchSendMsgReq defines the structure for sending a message to multiple recipients.
type BatchSendMsgReq struct {
SendMsg
// IsSendAll indicates whether the message should be sent to all users.
IsSendAll bool `json:"isSendAll"`
// RecvIDs is a slice of receiver identifiers to whom the message will be sent, required field.
RecvIDs []string `json:"recvIDs" binding:"required"`
}
// BatchSendMsgResp contains the results of a batch message send operation.
type BatchSendMsgResp struct {
// Results is a slice of SingleReturnResult, representing the outcome of each message sent.
Results []*SingleReturnResult `json:"results"`
// FailedIDs is a slice of user IDs for whom the message send failed.
FailedIDs []string `json:"failedUserIDs"`
}
// SingleReturnResult encapsulates the result of a single message send attempt.
type SingleReturnResult struct {
// ServerMsgID is the message identifier on the server-side.
ServerMsgID string `json:"serverMsgID"`
// ClientMsgID is the message identifier on the client-side.
ClientMsgID string `json:"clientMsgID"`
// SendTime is the timestamp of when the message was sent.
SendTime int64 `json:"sendTime"`
// RecvID uniquely identifies the receiver of the message.
RecvID string `json:"recvID"`
}