package controller import ( "Open_IM/pkg/common/constant" "Open_IM/pkg/common/db/relation" "Open_IM/pkg/common/db/table" "context" "gorm.io/gorm" ) type FriendInterface interface { // CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true) CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error) // AddFriendRequest 增加或者更新好友申请 AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) // BecomeFriend 先判断是否在好友表,如果在则不插入 BecomeFriend(ctx context.Context, friends []*table.FriendModel, revFriends []*table.FriendModel) (err error) // RefuseFriendRequest 拒绝好友申请 RefuseFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) // AgreeFriendRequest 同意好友申请 AgreeFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) // Delete 删除好友 Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) // UpdateRemark 更新好友备注 UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) // FindOwnerFriends 获取ownerUserID的好友列表 FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, total int64, err error) // FindInWhoseFriends friendUserID在哪些人的好友列表中 FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, total int64, err error) // FindFriendRequestFromMe 获取我发出去的好友申请 FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, total int64, err error) // FindFriendRequestToMe 获取我收到的的好友申请 FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, total int64, err error) // FindFriends 获取某人指定好友的信息 如果有一个不存在也返回错误 FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*table.FriendModel, err error) } type FriendController struct { database FriendDatabaseInterface } func NewFriendController(db *gorm.DB) *FriendController { return &FriendController{database: NewFriendDatabase(db)} } // CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true) func (f *FriendController) CheckIn(ctx context.Context, user1, user2 string) (err error, inUser1Friends bool, inUser2Friends bool) { } // AddFriendRequest 增加或者更新好友申请 func (f *FriendController) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) { } // BecomeFriend 先判断是否在好友表,如果在则不插入 func (f *FriendController) BecomeFriend(ctx context.Context, friends []*table.FriendModel) (err error) { } // RefuseFriendRequest 拒绝好友申请 func (f *FriendController) RefuseFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) { } // AgreeFriendRequest 同意好友申请 func (f *FriendController) AgreeFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) { } // Delete 删除好友 func (f *FriendController) Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) { } // UpdateRemark 更新好友备注 func (f *FriendController) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) { } // FindOwnerFriends 获取ownerUserID的好友列表 func (f *FriendController) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) { } // FindInWhoseFriends friendUserID在哪些人的好友列表中 func (f *FriendController) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) { } // FindFriendRequestFromMe 获取我发出去的好友申请 func (f *FriendController) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) { } // FindFriendRequestToMe 获取我收到的的好友申请 func (f *FriendController) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) { } // FindFriends 获取某人指定好友的信息 func (f *FriendController) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*table.FriendModel, err error) { } type FriendDatabaseInterface interface { // CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true) CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error) // AddFriendRequest 增加或者更新好友申请 AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) // BecomeFriend 先判断是否在好友表,如果在则不插入 BecomeFriend(ctx context.Context, friends []*table.FriendModel) (err error) // RefuseFriendRequest 拒绝好友申请 RefuseFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) // AgreeFriendRequest 同意好友申请 AgreeFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) // Delete 删除好友 Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) // UpdateRemark 更新好友备注 UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) // FindOwnerFriends 获取ownerUserID的好友列表 FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) // FindInWhoseFriends friendUserID在哪些人的好友列表中 FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) // FindFriendRequestFromMe 获取我发出去的好友申请 FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) // FindFriendRequestToMe 获取我收到的的好友申请 FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) // FindFriends 获取某人指定好友的信息 FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*table.FriendModel, err error) } type FriendDatabase struct { friend *relation.FriendGorm friendRequest *relation.FriendRequestGorm } func NewFriendDatabase(db *gorm.DB) *FriendDatabase { return &FriendDatabase{friend: relation.NewFriendGorm(db), friendRequest: relation.NewFriendRequestGorm(db)} } // CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true) func (f *FriendDatabase) CheckIn(ctx context.Context, userID1, userID2 string) (inUser1Friends bool, inUser2Friends bool, err error) { friends, err := f.friend.FindUserState(ctx, userID1, userID2) for _, v := range friends { if v.OwnerUserID == userID1 && v.FriendUserID == userID2 { inUser1Friends = true } if v.OwnerUserID == userID2 && v.FriendUserID == userID1 { inUser2Friends = true } } return } // AddFriendRequest 增加或者更新好友申请 func (f *FriendDatabase) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) { } // BecomeFriend 先判断是否在好友表,如果在则不插入 func (f *FriendDatabase) BecomeFriend(ctx context.Context, ownerUserID string, friends []*table.FriendModel) (err error) { return f.friend.DB.Transaction(func(tx *gorm.DB) error { //先find 找出重复的 去掉重复的 friendUserIDs := make([]string, 0, len(friends)) for _, v := range friends { friendUserIDs = append(friendUserIDs, v.FriendUserID) } fs1, err := f.friend.FindFriends(ctx, ownerUserID, friendUserIDs, tx) if err != nil { return err } fs2, err := f.friend.FindReversalFriends(ctx, ownerUserID, friendUserIDs, tx) if err != nil { return err } return nil }) } // RefuseFriendRequest 拒绝好友申请 func (f *FriendDatabase) RefuseFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) { } // AgreeFriendRequest 同意好友申请 func (f *FriendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *table.FriendRequestModel) (err error) { } // Delete 删除好友 func (f *FriendDatabase) Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) { } // UpdateRemark 更新好友备注 func (f *FriendDatabase) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) { } // FindOwnerFriends 获取ownerUserID的好友列表 func (f *FriendDatabase) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) { } // FindInWhoseFriends friendUserID在哪些人的好友列表中 func (f *FriendDatabase) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*table.FriendModel, err error) { } // FindFriendRequestFromMe 获取我发出去的好友申请 func (f *FriendDatabase) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) { } // FindFriendRequestToMe 获取我收到的的好友申请 func (f *FriendDatabase) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*table.FriendRequestModel, err error) { } // FindFriends 获取某人指定好友的信息 如果有一个不存在也返回错误 func (f *FriendDatabase) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*table.FriendModel, err error) { friends, err = f.friend.Find(ctx, ownerUserID, friendUserIDs) if err != nil { return } if len(friends) != len(friendUserIDs) { err = constant.ErrRecordNotFound.Wrap() } return }