package controller import ( "Open_IM/pkg/common/constant" relation1 "Open_IM/pkg/common/db/relation" "Open_IM/pkg/common/db/table/relation" "Open_IM/pkg/utils" "context" "errors" "gorm.io/gorm" ) type FriendInterface interface { // 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true) CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error) // 增加或者更新好友申请 如果之前有记录则更新,没有记录则新增 AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) // (1)先判断是否在好友表 (在不在都不返回错误) (2)对于不在好友列表的 插入即可 BecomeFriends(ctx context.Context, ownerUserID string, friendUserIDs []string, addSource int32, OperatorUserID string) (err error) // 拒绝好友申请 (1)检查是否有申请记录且为未处理状态 (没有记录返回错误) (2)修改申请记录 已拒绝 RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) // 同意好友申请 (1)检查是否有申请记录且为未处理状态 (没有记录返回错误) (2)检查是否好友(不返回错误) (3) 不是好友则建立双向好友关系 (4)修改申请记录 已同意 AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) // 删除好友 外部判断是否好友关系 Delete(ctx context.Context, ownerUserID string, friendUserIDs []string) (err error) // 更新好友备注 零值也支持 UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) // 获取ownerUserID的好友列表 无结果不返回错误 PageOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) // friendUserID在哪些人的好友列表中 PageInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) // 获取我发出去的好友申请 无结果不返回错误 PageFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) // 获取我收到的的好友申请 无结果不返回错误 PageFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) // 获取某人指定好友的信息 如果有一个不存在也返回错误 FindFriendsWithError(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error) } type FriendController struct { database FriendDatabaseInterface } func NewFriendController(db *gorm.DB) *FriendController { return &FriendController{database: NewFriendDatabase(db)} } // 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true) func (f *FriendController) CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error) { return f.database.CheckIn(ctx, user1, user2) } // AddFriendRequest 增加或者更新好友申请 func (f *FriendController) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) { return f.database.AddFriendRequest(ctx, fromUserID, toUserID, reqMsg, ex) } // BecomeFriend 先判断是否在好友表,如果在则不插入 func (f *FriendController) BecomeFriends(ctx context.Context, ownerUserID string, friendUserIDs []string, addSource int32, OperatorUserID string) (err error) { return f.database.BecomeFriends(ctx, ownerUserID, friendUserIDs, addSource, OperatorUserID) } // RefuseFriendRequest 拒绝好友申请 func (f *FriendController) RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) { return f.database.RefuseFriendRequest(ctx, friendRequest) } // AgreeFriendRequest 同意好友申请 func (f *FriendController) AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) { return f.database.AgreeFriendRequest(ctx, friendRequest) } // Delete 删除好友 func (f *FriendController) Delete(ctx context.Context, ownerUserID string, friendUserIDs []string) (err error) { return f.database.Delete(ctx, ownerUserID, friendUserIDs) } // UpdateRemark 更新好友备注 func (f *FriendController) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) { return f.database.UpdateRemark(ctx, ownerUserID, friendUserID, remark) } // FindOwnerFriends 获取ownerUserID的好友列表 func (f *FriendController) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) { return f.database.FindOwnerFriends(ctx, ownerUserID, pageNumber, showNumber) } // FindInWhoseFriends friendUserID在哪些人的好友列表中 func (f *FriendController) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) { return f.database.FindInWhoseFriends(ctx, friendUserID, pageNumber, showNumber) } // FindFriendRequestFromMe 获取我发出去的好友申请 func (f *FriendController) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) { return f.database.FindFriendRequestFromMe(ctx, userID, pageNumber, showNumber) } // FindFriendRequestToMe 获取我收到的的好友申请 func (f *FriendController) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) { return f.database.FindFriendRequestToMe(ctx, userID, pageNumber, showNumber) } // FindFriends 获取某人指定好友的信息 func (f *FriendController) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error) { return f.database.FindFriends(ctx, ownerUserID, friendUserIDs) } type FriendDatabaseInterface interface { // 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true) CheckIn(ctx context.Context, user1, user2 string) (inUser1Friends bool, inUser2Friends bool, err error) // 增加或者更新好友申请 AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) // 先判断是否在好友表,如果在则不插入 BecomeFriends(ctx context.Context, ownerUserID string, friendUserIDs []string, addSource int32, OperatorUserID string) (err error) // 拒绝好友申请 RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) // 同意好友申请 AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) // 删除好友 Delete(ctx context.Context, ownerUserID string, friendUserIDs []string) (err error) // 更新好友备注 UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) // 获取ownerUserID的好友列表 FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) // friendUserID在哪些人的好友列表中 FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) // 获取我发出去的好友申请 FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) // 获取我收到的的好友申请 FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) // 获取某人指定好友的信息 FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error) } type FriendDatabase struct { friend *relation1.FriendGorm friendRequest *relation1.FriendRequestGorm } func NewFriendDatabase(db *gorm.DB) *FriendDatabase { return &FriendDatabase{friend: relation1.NewFriendGorm(db), friendRequest: relation1.NewFriendRequestGorm(db)} } // ok 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true) func (f *FriendDatabase) CheckIn(ctx context.Context, userID1, userID2 string) (inUser1Friends bool, inUser2Friends bool, err error) { friends, err := f.friend.FindUserState(ctx, userID1, userID2) if err != nil { return false, false, err } for _, v := range friends { if v.OwnerUserID == userID1 && v.FriendUserID == userID2 { inUser1Friends = true } if v.OwnerUserID == userID2 && v.FriendUserID == userID1 { inUser2Friends = true } } return } // 增加或者更新好友申请 如果之前有记录则更新,没有记录则新增 func (f *FriendDatabase) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) { return f.friendRequest.DB.Transaction(func(tx *gorm.DB) error { _, err := f.friendRequest.Take(ctx, fromUserID, toUserID, tx) //有db错误 if err != nil && errors.Unwrap(err) != gorm.ErrRecordNotFound { return err } //无错误 则更新 if err == nil { m := make(map[string]interface{}, 1) m["handle_result"] = 0 m["handle_msg"] = "" m["req_msg"] = reqMsg m["ex"] = ex if err := f.friendRequest.UpdateByMap(ctx, fromUserID, toUserID, m, tx); err != nil { return err } return nil } //gorm.ErrRecordNotFound 错误,则新增 if err := f.friendRequest.Create(ctx, []*relation.FriendRequestModel{&relation.FriendRequestModel{FromUserID: fromUserID, ToUserID: toUserID, ReqMsg: reqMsg, Ex: ex}}, tx); err != nil { return err } return nil }) } // (1)先判断是否在好友表 (在不在都不返回错误) (2)对于不在好友列表的 插入即可 func (f *FriendDatabase) BecomeFriends(ctx context.Context, ownerUserID string, friendUserIDs []string, addSource int32, OperatorUserID string) (err error) { return f.friend.DB.Transaction(func(tx *gorm.DB) error { //先find 找出重复的 去掉重复的 fs1, err := f.friend.FindFriends(ctx, ownerUserID, friendUserIDs, tx) if err != nil { return err } for _, v := range friendUserIDs { fs1 = append(fs1, &relation.FriendModel{OwnerUserID: ownerUserID, FriendUserID: v, AddSource: addSource, OperatorUserID: OperatorUserID}) } fs11 := utils.DistinctAny(fs1, func(e *relation.FriendModel) string { return e.FriendUserID }) err = f.friend.Create(ctx, fs11, tx) if err != nil { return err } fs2, err := f.friend.FindReversalFriends(ctx, ownerUserID, friendUserIDs, tx) if err != nil { return err } for _, v := range friendUserIDs { fs2 = append(fs2, &relation.FriendModel{OwnerUserID: v, FriendUserID: ownerUserID, AddSource: addSource, OperatorUserID: OperatorUserID}) } fs22 := utils.DistinctAny(fs2, func(e *relation.FriendModel) string { return e.OwnerUserID }) err = f.friend.Create(ctx, fs22, tx) if err != nil { return err } return nil }) } // 拒绝好友申请 (1)检查是否有申请记录且为未处理状态 (没有记录返回错误) (2)修改申请记录 已拒绝 func (f *FriendDatabase) RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) { _, err = f.friendRequest.Take(ctx, friendRequest.FromUserID, friendRequest.ToUserID) if err != nil { return err } friendRequest.HandleResult = constant.FriendResponseRefuse err = f.friendRequest.Update(ctx, []*relation.FriendRequestModel{friendRequest}) if err != nil { return err } return nil } // 同意好友申请 (1)检查是否有申请记录且为未处理状态 (没有记录返回错误) (2)检查是否好友(不返回错误) (3) 不是好友则建立双向好友关系 (4)修改申请记录 已同意 func (f *FriendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequestModel) (err error) { return f.friend.DB.Transaction(func(tx *gorm.DB) error { _, err = f.friendRequest.Take(ctx, friendRequest.FromUserID, friendRequest.ToUserID) if err != nil { return err } friendRequest.HandlerUserID = friendRequest.FromUserID friendRequest.HandleResult = constant.FriendResponseAgree err = f.friendRequest.Update(ctx, []*relation.FriendRequestModel{friendRequest}, tx) if err != nil { return err } ownerUserID := friendRequest.FromUserID friendUserIDs := []string{friendRequest.ToUserID} addSource := int32(constant.BecomeFriendByApply) OperatorUserID := friendRequest.FromUserID //先find 找出重复的 去掉重复的 fs1, err := f.friend.FindFriends(ctx, ownerUserID, friendUserIDs, tx) if err != nil { return err } for _, v := range friendUserIDs { fs1 = append(fs1, &relation.FriendModel{OwnerUserID: ownerUserID, FriendUserID: v, AddSource: addSource, OperatorUserID: OperatorUserID}) } fs11 := utils.DistinctAny(fs1, func(e *relation.FriendModel) string { return e.FriendUserID }) err = f.friend.Create(ctx, fs11, tx) if err != nil { return err } fs2, err := f.friend.FindReversalFriends(ctx, ownerUserID, friendUserIDs, tx) if err != nil { return err } for _, v := range friendUserIDs { fs2 = append(fs2, &relation.FriendModel{OwnerUserID: v, FriendUserID: ownerUserID, AddSource: addSource, OperatorUserID: OperatorUserID}) } fs22 := utils.DistinctAny(fs2, func(e *relation.FriendModel) string { return e.OwnerUserID }) err = f.friend.Create(ctx, fs22, tx) if err != nil { return err } return nil }) } // 删除好友 外部判断是否好友关系 func (f *FriendDatabase) Delete(ctx context.Context, ownerUserID string, friendUserIDs []string) (err error) { return f.friend.Delete(ctx, ownerUserID, friendUserIDs) } // 更新好友备注 零值也支持 func (f *FriendDatabase) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) { return f.friend.UpdateRemark(ctx, ownerUserID, friendUserID, remark) } // 获取ownerUserID的好友列表 无结果不返回错误 func (f *FriendDatabase) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) { return f.friend.FindOwnerFriends(ctx, ownerUserID, pageNumber, showNumber) } // friendUserID在哪些人的好友列表中 func (f *FriendDatabase) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.FriendModel, total int64, err error) { return f.friend.FindInWhoseFriends(ctx, friendUserID, pageNumber, showNumber) } // 获取我发出去的好友申请 无结果不返回错误 func (f *FriendDatabase) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) { return f.friendRequest.FindFromUserID(ctx, userID, pageNumber, showNumber) } // 获取我收到的的好友申请 无结果不返回错误 func (f *FriendDatabase) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequestModel, total int64, err error) { return f.friendRequest.FindToUserID(ctx, userID, pageNumber, showNumber) } // 获取某人指定好友的信息 如果有好友不存在,也返回错误 func (f *FriendDatabase) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.FriendModel, err error) { friends, err = f.friend.FindFriends(ctx, ownerUserID, friendUserIDs) if err != nil { return } if len(friends) != len(friendUserIDs) { err = constant.ErrRecordNotFound.Wrap() } return }