add debug log in writePongMsg.

pull/2446/head
Monet Lee 1 year ago
parent 1b56405fe8
commit 1e0d74f911

@ -107,7 +107,6 @@ func (c *Client) pingHandler(appData string) error {
}
log.ZDebug(c.ctx, "ping Handler Success.", "appData", appData)
return c.writePongMsg(appData)
}
@ -392,17 +391,24 @@ func (c *Client) writePingMsg() error {
}
func (c *Client) writePongMsg(appData string) error {
log.ZDebug(c.ctx, "write Pong Msg in Server", "appData", appData)
if c.closed.Load() {
return nil
}
log.ZDebug(c.ctx, "write Pong Msg in Server", "appData", appData)
c.w.Lock()
defer c.w.Unlock()
log.ZDebug(c.ctx, "write Pong Msg in Server", "appData", appData)
err := c.conn.SetWriteDeadline(writeWait)
if err != nil {
return err
return errs.Wrap(err)
}
err = c.conn.WriteMessage(PongMessage, []byte(appData))
if err != nil {
log.ZError(c.ctx, "Write Message is error", errs.Wrap(err), "Pong msg", PongMessage)
}
return c.conn.WriteMessage(PongMessage, []byte(appData))
return errs.Wrap(err)
}

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