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package controller
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import (
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"Open_IM/pkg/common/db/relation"
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"context"
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"gorm.io/gorm"
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)
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type FriendInterface interface {
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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CheckIn(ctx context.Context, user1, user2 string) (err error, inUser1Friends bool, inUser2Friends bool)
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// AddFriendRequest 增加或者更新好友申请
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AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error)
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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BecomeFriend(ctx context.Context, friends []*relation.Friend) (err error)
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// RefuseFriendRequest 拒绝好友申请
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RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequest) (err error)
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// AgreeFriendRequest 同意好友申请
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AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequest) (err error)
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// Delete 删除好友
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Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error)
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// UpdateRemark 更新好友备注
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UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error)
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// FindOwnerFriends 获取ownerUserID的好友列表
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FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.Friend, err error)
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.Friend, err error)
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// FindFriendRequestFromMe 获取我发出去的好友申请
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FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequest, err error)
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// FindFriendRequestToMe 获取我收到的的好友申请
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FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequest, err error)
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// FindFriends 获取某人指定好友的信息
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FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.Friend, err error)
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}
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type FriendController struct {
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database FriendDatabaseInterface
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}
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func NewFriendController(db *gorm.DB) *FriendController {
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return &FriendController{database: NewFriendDatabase(db)}
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}
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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func (f *FriendController) CheckIn(ctx context.Context, user1, user2 string) (err error, inUser1Friends bool, inUser2Friends bool) {
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}
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// AddFriendRequest 增加或者更新好友申请
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func (f *FriendController) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) {
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}
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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func (f *FriendController) BecomeFriend(ctx context.Context, friends []*relation.Friend) (err error) {
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}
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// RefuseFriendRequest 拒绝好友申请
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func (f *FriendController) RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequest) (err error) {
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}
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// AgreeFriendRequest 同意好友申请
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func (f *FriendController) AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequest) (err error) {
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}
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// Delete 删除好友
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func (f *FriendController) Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) {
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}
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// UpdateRemark 更新好友备注
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func (f *FriendController) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) {
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}
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// FindOwnerFriends 获取ownerUserID的好友列表
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func (f *FriendController) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.Friend, err error) {
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}
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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func (f *FriendController) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.Friend, err error) {
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}
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// FindFriendRequestFromMe 获取我发出去的好友申请
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func (f *FriendController) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequest, err error) {
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}
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// FindFriendRequestToMe 获取我收到的的好友申请
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func (f *FriendController) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequest, err error) {
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}
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// FindFriends 获取某人指定好友的信息
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func (f *FriendController) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.Friend, err error) {
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}
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type FriendDatabaseInterface interface {
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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CheckIn(ctx context.Context, user1, user2 string) (err error, inUser1Friends bool, inUser2Friends bool)
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// AddFriendRequest 增加或者更新好友申请
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AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error)
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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BecomeFriend(ctx context.Context, friends []*relation.Friend) (err error)
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// RefuseFriendRequest 拒绝好友申请
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RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequest) (err error)
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// AgreeFriendRequest 同意好友申请
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AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequest) (err error)
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// Delete 删除好友
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Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error)
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// UpdateRemark 更新好友备注
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UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error)
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// FindOwnerFriends 获取ownerUserID的好友列表
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FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.Friend, err error)
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.Friend, err error)
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// FindFriendRequestFromMe 获取我发出去的好友申请
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FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequest, err error)
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// FindFriendRequestToMe 获取我收到的的好友申请
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FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequest, err error)
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// FindFriends 获取某人指定好友的信息
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FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.Friend, err error)
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}
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type FriendDatabase struct {
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sqlDB *relation.Friend
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}
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func NewFriendDatabase(db *gorm.DB) *FriendDatabase {
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sqlDB := relation.NewFriendDB(db)
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database := &FriendDatabase{
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sqlDB: sqlDB,
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}
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return database
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}
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// CheckIn 检查user2是否在user1的好友列表中(inUser1Friends==true) 检查user1是否在user2的好友列表中(inUser2Friends==true)
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func (f *FriendDatabase) CheckIn(ctx context.Context, user1, user2 string) (err error, inUser1Friends bool, inUser2Friends bool) {
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}
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// AddFriendRequest 增加或者更新好友申请
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func (f *FriendDatabase) AddFriendRequest(ctx context.Context, fromUserID, toUserID string, reqMsg string, ex string) (err error) {
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}
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// BecomeFriend 先判断是否在好友表,如果在则不插入
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func (f *FriendDatabase) BecomeFriend(ctx context.Context, friends []*relation.Friend) (err error) {
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}
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// RefuseFriendRequest 拒绝好友申请
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func (f *FriendDatabase) RefuseFriendRequest(ctx context.Context, friendRequest *relation.FriendRequest) (err error) {
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}
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// AgreeFriendRequest 同意好友申请
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func (f *FriendDatabase) AgreeFriendRequest(ctx context.Context, friendRequest *relation.FriendRequest) (err error) {
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}
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// Delete 删除好友
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func (f *FriendDatabase) Delete(ctx context.Context, ownerUserID string, friendUserIDs string) (err error) {
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}
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// UpdateRemark 更新好友备注
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func (f *FriendDatabase) UpdateRemark(ctx context.Context, ownerUserID, friendUserID, remark string) (err error) {
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}
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// FindOwnerFriends 获取ownerUserID的好友列表
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func (f *FriendDatabase) FindOwnerFriends(ctx context.Context, ownerUserID string, pageNumber, showNumber int32) (friends []*relation.Friend, err error) {
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}
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// FindInWhoseFriends friendUserID在哪些人的好友列表中
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func (f *FriendDatabase) FindInWhoseFriends(ctx context.Context, friendUserID string, pageNumber, showNumber int32) (friends []*relation.Friend, err error) {
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}
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// FindFriendRequestFromMe 获取我发出去的好友申请
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func (f *FriendDatabase) FindFriendRequestFromMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequest, err error) {
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}
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// FindFriendRequestToMe 获取我收到的的好友申请
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func (f *FriendDatabase) FindFriendRequestToMe(ctx context.Context, userID string, pageNumber, showNumber int32) (friends []*relation.FriendRequest, err error) {
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}
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// FindFriends 获取某人指定好友的信息
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func (f *FriendDatabase) FindFriends(ctx context.Context, ownerUserID string, friendUserIDs []string) (friends []*relation.Friend, err error) {
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}
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