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package constant
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// fixme 1<--->IOS 2<--->Android 3<--->Windows
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//fixme 4<--->OSX 5<--->Web 6<--->MiniWeb 7<--->Linux
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const (
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//Platform ID
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IOSPlatformID = 1
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AndroidPlatformID = 2
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WindowsPlatformID = 3
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OSXPlatformID = 4
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WebPlatformID = 5
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MiniWebPlatformID = 6
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LinuxPlatformID = 7
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//Platform string match to Platform ID
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IOSPlatformStr = "IOS"
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AndroidPlatformStr = "Android"
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WindowsPlatformStr = "Windows"
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OSXPlatformStr = "OSX"
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WebPlatformStr = "Web"
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MiniWebPlatformStr = "MiniWeb"
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LinuxPlatformStr = "Linux"
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//terminal types
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TerminalPC = "PC"
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TerminalMobile = "Mobile"
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)
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var PlatformID2Name = map[int]string{
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IOSPlatformID: IOSPlatformStr,
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AndroidPlatformID: AndroidPlatformStr,
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WindowsPlatformID: WindowsPlatformStr,
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OSXPlatformID: OSXPlatformStr,
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WebPlatformID: WebPlatformStr,
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MiniWebPlatformID: MiniWebPlatformStr,
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LinuxPlatformID: LinuxPlatformStr,
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}
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var PlatformName2ID = map[string]int{
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IOSPlatformStr: IOSPlatformID,
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AndroidPlatformStr: AndroidPlatformID,
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WindowsPlatformStr: WindowsPlatformID,
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OSXPlatformStr: OSXPlatformID,
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WebPlatformStr: WebPlatformID,
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MiniWebPlatformStr: MiniWebPlatformID,
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LinuxPlatformStr: LinuxPlatformID,
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}
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var Platform2class = map[string]string{
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IOSPlatformStr: TerminalMobile,
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AndroidPlatformStr: TerminalMobile,
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MiniWebPlatformStr: WebPlatformStr,
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WebPlatformStr: WebPlatformStr,
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WindowsPlatformStr: TerminalPC,
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OSXPlatformStr: TerminalPC,
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LinuxPlatformStr: TerminalPC,
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}
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func PlatformIDToName(num int) string {
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return PlatformID2Name[num]
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}
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func PlatformNameToID(name string) int {
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return PlatformName2ID[name]
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}
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func PlatformNameToClass(name string) string {
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return Platform2class[name]
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}
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