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// Copyright © 2024 OpenIM. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package link
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import (
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"hash/fnv"
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"sync"
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"unsafe"
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)
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type Link interface {
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Link(key string, link ...string)
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Del(key string) map[string]struct{}
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}
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func newLinkKey() *linkKey {
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return &linkKey{
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data: make(map[string]map[string]struct{}),
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}
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}
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type linkKey struct {
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lock sync.Mutex
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data map[string]map[string]struct{}
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}
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func (x *linkKey) link(key string, link ...string) {
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x.lock.Lock()
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defer x.lock.Unlock()
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v, ok := x.data[key]
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if !ok {
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v = make(map[string]struct{})
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x.data[key] = v
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}
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for _, k := range link {
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v[k] = struct{}{}
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}
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}
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func (x *linkKey) del(key string) map[string]struct{} {
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x.lock.Lock()
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defer x.lock.Unlock()
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ks, ok := x.data[key]
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if !ok {
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return nil
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}
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delete(x.data, key)
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return ks
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}
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func New(n int) Link {
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if n <= 0 {
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panic("must be greater than 0")
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}
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slots := make([]*linkKey, n)
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for i := 0; i < len(slots); i++ {
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slots[i] = newLinkKey()
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}
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return &slot{
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n: uint64(n),
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slots: slots,
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}
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}
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type slot struct {
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n uint64
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slots []*linkKey
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}
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func (x *slot) index(s string) uint64 {
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h := fnv.New64a()
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_, _ = h.Write(*(*[]byte)(unsafe.Pointer(&s)))
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return h.Sum64() % x.n
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}
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func (x *slot) Link(key string, link ...string) {
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if len(link) == 0 {
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return
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}
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mk := key
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lks := make([]string, len(link))
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for i, k := range link {
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lks[i] = k
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}
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x.slots[x.index(mk)].link(mk, lks...)
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for _, lk := range lks {
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x.slots[x.index(lk)].link(lk, mk)
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}
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}
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func (x *slot) Del(key string) map[string]struct{} {
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return x.delKey(key)
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}
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func (x *slot) delKey(k string) map[string]struct{} {
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del := make(map[string]struct{})
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stack := []string{k}
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for len(stack) > 0 {
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curr := stack[len(stack)-1]
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stack = stack[:len(stack)-1]
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if _, ok := del[curr]; ok {
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continue
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}
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del[curr] = struct{}{}
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childKeys := x.slots[x.index(curr)].del(curr)
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for ck := range childKeys {
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stack = append(stack, ck)
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}
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}
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return del
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}
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