Fixed bullet indentation

pull/199/head
M66B 3 years ago
parent 11b0df5459
commit f2c0ea9d4c

@ -111,7 +111,7 @@ public class BulletSpanEx extends BulletSpan {
}
final float yPosition = (top + bottom) / 2f;
final float xPosition = x + dir * mBulletRadius;
final float xPosition = x + dir * (mBulletRadius + indentWidth * (level + 1));
if ("square".equals(ltype))
canvas.drawRect(

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