Added support for square bullets

pull/199/head
M66B 4 years ago
parent a388b35970
commit a4590cd26d

@ -23,6 +23,7 @@ import android.graphics.Canvas;
import android.graphics.Paint;
import android.os.Build;
import android.text.Layout;
import android.text.Spanned;
import android.text.style.BulletSpan;
import androidx.annotation.NonNull;
@ -77,6 +78,53 @@ public class BulletSpanEx extends BulletSpan {
public void drawLeadingMargin(@NonNull Canvas canvas, @NonNull Paint paint, int x, int dir, int top, int baseline, int bottom, @NonNull CharSequence text, int start, int end, boolean first, @Nullable Layout layout) {
if ("none".equals(ltype))
return;
super.drawLeadingMargin(canvas, paint, x + indentWidth * (level + 1) * dir, dir, top, baseline, bottom, text, start, end, first, layout);
boolean mWantColor = false;
int mColor = 0; // STANDARD_COLOR
int mBulletRadius = 4; // STANDARD_BULLET_RADIUS
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.P) {
mWantColor = true;
mColor = getColor();
mBulletRadius = getBulletRadius();
}
if (((Spanned) text).getSpanStart(this) == start) {
Paint.Style style = paint.getStyle();
int oldcolor = 0;
if (mWantColor) {
oldcolor = paint.getColor();
paint.setColor(mColor);
}
paint.setStyle(Paint.Style.FILL);
if (layout != null) {
// "bottom" position might include extra space as a result of line spacing
// configuration. Subtract extra space in order to show bullet in the vertical
// center of characters.
final int line = layout.getLineForOffset(start);
//bottom = bottom - layout.getLineExtra(line);
}
final float yPosition = (top + bottom) / 2f;
final float xPosition = x + dir * mBulletRadius;
if ("square".equals(ltype))
canvas.drawRect(
xPosition - mBulletRadius,
yPosition - mBulletRadius,
xPosition + mBulletRadius,
yPosition + mBulletRadius,
paint);
else
canvas.drawCircle(xPosition, yPosition, mBulletRadius, paint);
if (mWantColor) {
paint.setColor(oldcolor);
}
paint.setStyle(style);
}
}
}

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