| 24 | [Mini Project: Solar System](./24_Day_Project_solar_system/24_day_project_solar_system.md) |
| 25 | [Mini Project: World Countries Data Visulalization 1](./25_Day_World_countries_data_visualization_1/25_day_world_countries_data_visualization_1.md) |
| 26 | [Mini Project: World Countries Data Visulalization 2](./26_Day_World_countries_data_visualization_2/26_day_world_countries_data_visualization_2.md) |
**Congratulations** on deciding to participate in 30 days of JavaScript programming challenge. In this challenge you will learn everything you need to be a JavaScript programmer, and in general, the whole concept of programming. In the end of the challenge you will get a 30DaysOfJavaScript programming challenge completion certificate. In case you need help or if you would like to help others you may join the [telegram group](https://t.me/ThirtyDaysOfJavaScript).
**A 30DaysOfJavaScript** challenge is a guide for both beginners and advanced JavaScript developers. Welcome to JavaScript. JavaScript is the language of the web. I enjoy using and teaching JavaScript and I hope you will do so too.
In this step by step JavaScript challenge, you will learn JavaScript, the most popular programming language in the history of mankind.
JavaScript is used **_to add interactivity to websites, to develop mobile apps, desktop applications, games_** and nowadays JavaScript can be used for **_machine learning_** and **_AI_**.
I believe you have the motivation and a strong desire to be a developer, a computer and Internet. If you have those, then you have everything to get started.
Install [Google Chrome](https://www.google.com/chrome/) if you do not have one yet. We can write small JavaScript code on the browser console, but we do not use the browser console to develop applications.
You can open Google Chrome console either by clicking three dots at the top right corner of the browser, selecting _More tools -> Developer tools_ or using a keyboard shortcut. I prefer using shortcuts.
After you open the Google Chrome console, try to explore the marked buttons. We will spend most of the time on the Console. The Console is the place where your JavaScript code goes. The Google Console V8 engine changes your JavaScript code to machine code.
We can write any JavaScript code on the Google console or any browser console. However, for this challenge, we only focus on Google Chrome console. Open the console using:
To write our first JavaScript code, we used a built-in function **console.log()**. We passed an argument as input data, and the function displays the output. We passed 'Hello, World' as input data or argument in the console.log() function.
The **console.log()** function can take multiple parameters separated by commas. The syntax looks like as follows:**console.log(param1, param2, param3)**
We add comments to our code. Comments are very important to make code more readable and to leave remarks in our code. JavaScript does not execute the comment part of our code.In JavaScript, any text line starting with // in JavaScript is a comment, and anything enclosed like this /\* \*/ is also a comment.
Programming languages are similar to human languages. English or many other language uses words, phrases, sentences,compound sentences and other more to convey a meaningful message. The English meaning of syntax is _the arrangement of words and phrases to create well-formed sentences in a language_. The technical definition of syntax is the structure of statements in a computer language.Programming languages have syntax. JavaScript is a programming language and like other programming languages it has its own syntax. If we do not write a syntax that JavaScript understands, it will raise different types of errors. We will explore different kinds of JavaScript errors later. For now, let us see syntax errors.
I made a deliberate mistake. As a result, the console raises syntax errors. Actually, the syntax is very informative. It informs what type of mistake was made. By reading the error feedback guideline, we can correct the syntax and fix the problem. The process of identifying and removing errors from a program is called debugging. Let us fix the errors:
So far, we saw how to display text using the _console.log()_. If we are printing text or string using _console.log()_, the text has to be inside the single quotes, double quotes, or a backtick quotes.
The console can directly take arguments without the **_console.log()_** function. However, it is included in this introduction because most of this challenge would be taking place in a text editor where the usage of the function would be mandatory. You can play around directly with instructions on the console.
We can write our codes on the browser console, but it won't do for bigger projects. In a real working environment, developers use different code editors to write their codes. In this 30 days JavaScript challenge, we will be using Visual Studio Code.
Visual studio code is a very popular open-source text editor. I would recommend to [download Visual Studio Code](https://code.visualstudio.com/), but if you are in favor of other editors, feel free to follow with what you have.
Open the Visual Studio Code by double-clicking its icon. When you open it, you will get this kind of interface. Try to interact with the labeled icons.
Create a project folder on your desktop or in any location, name it 30DaysOfJS and create an **_index.html_** file in the project folder. Then paste the following code and open it in a browser, for example [Chrome](https://www.google.com/chrome/).
This is how we write an internal script most of the time. Writing the JavaScript code in the body section is the most preferred option. Open the browser console to see the output from the console.log()
First, we should create an external JavaScript file with .js extension. All files ending with .js extension are JavaScript files. Create a file named introduction.js inside your project directory and write the following code and link this .js file at the bottom of the body.
In JavaScript and also other programming languages, there are different kinds of data types. The following are JavaScript primitive data types:_String, Number, Boolean, undefined, Null_, and _Symbol_.
In JavaScript, if we don't assign a value to a variable, the value is undefined. In addition to that, if a function is not returning anything, it returns undefined.
Variables are _containers_ of data. Variables are used to _store_ data in a memory location. When a variable is declared, a memory location is reserved. When a variable is assigned to a value (data), the memory space will be filled with that data. To declare a variable, we use _var_, _let_, or _const_ keywords.
For a variable that changes at a different time, we use _let_. If the data does not change at all, we use _const_. For example, PI, country name, gravity do not change, and we can use _const_. We will not use var in this challenge and I don't recommend you to use it. It is error prone way of declaring variable it has lots of leak. We will talk more about var, let, and const in detail in other sections (scope). For now, the above explanation is enough.
The first and second variables on the list follows the camelCase convention of declaring in JavaScript. In this material, we will use camelCase variables.
Let us declare variables with different data types. To declare a variable, we need to use _let_ or _const_ keyword before the variable name. Following the variable name, we write an equal sign (assignment operator), and a value(assigned data).